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Learn how to write your own games


Have you got an idea about a game you want to develop but no idea how to get started?

This book is the answer for you! Learn how to get started with Cocos2d - the most-used free iPhone game development framework.

The book contains full documented source code for 2 games, developed step by step - explaining every detail on how to write your own game.

If you are looking for an easier way to create 2D games for the iOS platform you need to get into cocos2D, and there is no better intro to it than this book. Reader feedback on amazon.com
I found the approach to be refreshing; Steffen put a good deal of effort into making sure the material is interesting and engaging. The examples have given me the groundwork I need to get started. Reader feedback on amazon.com
Cocos2d

Learn best practices of mobile game development using the famous Cocos2d framework - including:

  • sprite sheets
  • parallax scrolling
  • touch and accelerometer input

Full source code for games included

The book contains the documented source code for 2 iPhone games:

  • Space Shooter - a side-scrolling shooter with parallax scrolling backgrounds
  • Pinball - a physics-enabled pinball game using Box2D
Simplify your development

The book teaches you how to use the right tools to improve development of your new game.

  • Get your game idea into the App Store
  • Speed up and optimize your games
  • Create physics shapes in seconds
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I'm a robot