I'm a robot

Tag: linux - page 1 / 1

Well - not Linux in general of course. But I decided to stop supporting Linux as a platform for TexturePacker. The current 2.4.0 will be available for download but I won't add any new features to it.

Here's why:

Fragmentation

First of all there is not just Linux - there is Ubuntu, Debian, Fedora, Suse, RedHat, Gentoo and more. Each with a 32bit and a 64bit variant.

This makes supporting the different distributions hard - especially if you want to be serious about a platform. So it's not just getting the code to work - it's also building and testing and versioning the code.

So for each release I need to invest about 4h.

Users, where are you?

I count the downloads for each version of TexturePacker and ended up with a shocking result:

The small red bar - that's the linux users. It's just 0.8%!

Sorry... if you are one of the 0.8%

I am really sorry about my decision - but since I am a One-Man-Show doing everything from development, support and marketing on my own - I simply can't afford that. My tools are my only source of income so I really need to focus to spend my time as efficient as possible.

The good thing is that I am quite certain that 99.2% of TexturePacker's users agree with my decision...

You can use TexturePacker to simply convert a complete directory of images with a single command line call into whatever output format you need (pvr.ccz in this example):
find <directoryname> -name \*.png | sed 's/\.png//g' | \
    xargs -I % -n 1 TexturePacker %.png \
        --sheet %.pvr.ccz \
        --data dummy.plist \
        --algorithm Basic \
        --allow-free-size \
        --no-trim \
        --opt RGBA4444 \
        --dither-fs
Replace <directoryname> with the directory to search.
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I'm a robot