I'm a robot

Stable versions

MacOS Universal Binary (10.6/7/8/9)

TexturePacker-3.3.3-uni.dmg

Windows 64bit (Vista/7/8)

TexturePacker-3.3.3-x64.msi

Windows 32bit (XP/Vista/7/8)

TexturePacker-3.3.3-x86.msi

Linux (Ubuntu, 64bit)

TexturePacker-3.3.3-ubuntu64.deb

Linux (Ubuntu, 32bit)

TexturePacker-3.0.10-ubuntu32.deb

TexturePacker Release Notes

Version 3.3.3 (2014-04-17)

Features

Fixes

  • Crash when closing TexturePacker
  • "Install Command Line Tool" no longer creates unwanted subdirectories
  • Enforce sprite sheet update when enabling/disabling "auto alias"
  • Minor GUI updates, better error messages and fixed typos
TexturePacker-3.3.3-uni.dmg TexturePacker-3.3.3-x86.msi TexturePacker-3.3.3-x64.msi TexturePacker-3.3.3-ubuntu64.deb

Version 3.3.2 (2014-03-28)

Features

Fixes

  • UI bugs when using multiple monitors, AutoSD, tooltips
  • Crash when closing TexturePacker
TexturePacker-3.3.2-uni.dmg TexturePacker-3.3.2-x86.msi TexturePacker-3.3.2-x64.msi TexturePacker-3.3.2-ubuntu64.deb

Version 3.3.1 (2014-03-07)

Features

  • Support for webp image format
  • Starling / Sparrow exporter: Support for rotated sprites
  • Export of compressed TIFF images
  • Generic exporter: new values available: settings.tpsName texture.size, texture.absoluteFileName, texture.trimmedName, texture.fullName
  • Generic exporter: full access to objects from javascript
  • Updated Orx exporter
  • Shortcut ctrl+ ctrl- to zoom in / out
  • Removed restriction on png width and height
  • Better support for V-Play engine
  • Added license agreement as menu item
  • Improved multipack algorithm

Fixes

  • Less exporter: adding texturepath to the image url, replacing blanks in texture name with _
  • Fixed problem in SpriteKit exporter when loading SWF files and using AutoSD
  • Fixed occasional crash when closing TexturePacker on MacOS
  • Fixed --quiet and --verbose command line parameters
  • Custom exporter writes native linefeeds
  • Installing windows version in 64bit folder
  • GUI / Menu cleanup
  • Tooltips on Windows are no longer cut off
  • Opening .tps files by double click on Windows
  • Faster startup on Windows
  • Retina display support on MacOS
  • Fixed a rare bug in multipack (lost sprites in crowded textures)
  • Crash in update dialog
  • Crash when changing file names manually
  • Crash when using TexturePacker with Wacom Tablets
  • Crash if custom exporter was not found
  • Crash on invalid / non-existing SWF files
  • Better file selection dialog on MacOS
  • Simplified crash reporter UI
  • Removed address book access to populate crash reporter's email field
TexturePacker-3.3.1-uni.dmg TexturePacker-3.3.1-x86.msi TexturePacker-3.3.1-x64.msi TexturePacker-3.3.1-ubuntu64.deb

Version 3.2.1 (2013-11-12)

Fixes

  • Deleting sprites form main view does not crash TexturePacker
  • Selecting sprites in main view also selects all aliases
  • TexturePacker lite does not complain about activated AutoSD if it was not enabled
TexturePacker-3.2.1-uni.dmg TexturePacker-3.2.1-x86.msi TexturePacker-3.2.1-x64.msi

Version 3.2.0 (2013-11-08)

Features

  • Full Sprite Kit support, including creation of header files
  • Preview AutoSD variants in GUI
  • AutoSD: Filtering sprites to different textures based on name
  • AutoSD: Better name placeholders using {v} instead of replacing main extension
  • Cleaning transparent pixels in input files is now optional (on by default)
  • Faster and more responsive UI
  • Export multiple data files using templates
  • More information available in template system

Fixes

  • "Use essential" button works again
  • Upgrading from 2.x.x licenses now works again
  • Potential crash when closing TexturePacker while packing
  • Improved compatibility with MacOS X Mavericks 10.9
TexturePacker-3.2.0-uni.dmg TexturePacker-3.2.0-x86.msi TexturePacker-3.2.0-x64.msi TexturePacker-3.2.0-ubuntu64.deb

Version 3.1.3 (2013-09-19)

Features

  • Full Spritekit support: AutoSD, header files, animations,...

Fixes

  • Flash importer does not duplicate first frame (IMPORTANT: Download new flashunpacker manually!)
  • Wrong sprites and order after refreshing sprite list
  • Update dialog does not (auto-)update if upgrade period is over
  • "." in folder paths does not trim the complete path
  • AI88 and A8 modes are working with PVR files (currently without preview)
TexturePacker-3.1.3-uni.dmg

Version 3.1.2 (2013-07-26)

Fixes

  • Multipack texture file names (all exporters)
TexturePacker-3.1.2-uni.dmg TexturePacker-3.1.2-x86.msi TexturePacker-3.1.2-x64.msi

Version 3.1.1 (2013-07-24)

Features

  • Improved multipack, much faster and better pack ratio
  • Support for Spritekit (beta)
  • Support for V-Play (http://v-play.net)

Fixes

  • File name warning complaining about wrong suffix
  • Filename in data file honors sheet number
  • Multipack: Reduced placeholders to {n} and {n1}, both are added always
  • TexturePacker does not create empty files anymore
  • Smartupdatehash now working with multipack
  • Commandline build of multiple files sometimes created empty/black textures
TexturePacker-3.1.1-uni.dmg TexturePacker-3.1.1-x86.msi TexturePacker-3.1.1-x64.msi

Version 3.1.0 (2013-07-10)

Features

  • MultiPack: Create multiple textures if not all sprites do fit in one
  • Improved flash unpacker including frame labels
  • TexturePacker is now 32/64 bit on Mac, Windows update to 64bit will come soon
  • Templates can use isSolid to check if a sprite does not contain any transparent pixels
  • Added warning to fix data file name extensions
  • Zoom with Alt+Mousewheel

Fixes

  • Fixing texture file names now removes complete extension
  • License-Bug with sprites turned red even with active license
  • Smart update key does not contain TexturePacker timestamp anymore
  • MacOSX 10.9 Compatibility
  • Memory leak when adding and removing sprites to the sidebar
  • ZoomToFit now working
TexturePacker-3.1.0-uni.dmg

Version 3.0.11 (2013-05-17)

Features

Fixes

  • ETC1 compression for libGDX
  • SVG import
TexturePacker-3.0.11-uni.dmg

Version 3.0.10 (2013-05-07)

Features

  • Linux build

Fixes

  • EaselJS typo
TexturePacker-3.0.10-ubuntu32.deb TexturePacker-3.0.10-ubuntu64.deb

Version 3.0.9 (2013-04-19)

Features

  • Content protection for cocos2d (encrypted pvr.ccz files)
  • Display texture size in previewer
  • Better warning dialogs
  • Warning dialogs offer options to fix problems
  • Free choice of data and image file name extensions (e.g. .txt instead of .json for Unity)
  • Added access to all values in the .tps file for custom exporters
  • Upgraded PVRTexLib
  • Exporter for 2dtoolkit
  • Exporter for x2d

Fixes

  • Text field cursors don't jump to the end
  • AutoSD: Trimming of sprite sheets with identical layout and scaling
  • Re-activated missing file associations (Windows)
  • Tooltips for all settings
  • Texture path now works with MOAI again
  • Trimmed sprite names now available for JSON exporters
  • Enabled Quit menu item on Mac when no window is open
  • Throw error when no --main-extension is set in AutoSD
  • Potentially fixed a bug which caused non identical sprites to be detected as aliases
  • Removed semi transparent border sometimes showing on popup window
TexturePacker-3.0.9-uni.dmg TexturePacker-3.0.9-x86.msi

Version 3.0.8 (2013-02-13)

Fixes

  • Dramatically improved startup time on windows by sacrificing proxy detection for auto update
  • TexturePacker does not fill New context menu on windows anymore
  • Potential crash on windows when opening .tps files with double click
  • LibGDX exporter exports correct rotation data
TexturePacker-3.0.8-x86.msi

Version 3.0.7 (2013-02-05)

Features

  • Online documentation, tutorials, getting started (menu item)
  • Force rebuild menu item and command line (--force-publish)

Fixes

  • Reverted behavior of CoronaSDK trim to 3.0.4, fixed comment on how to use the sheet
  • Completely transparent images are replaced with a pixel of transparent color
  • Completely transparent with extrude don't deliver negative values anymore
  • GUI and command line create identical smart update hashes
  • Window size is restored correctly when TP restarts
  • Command line client prints complete list of non fitting sprites
  • Fixed hardware detection on Windows. This requires re-actvating the license. Sorry.
  • Trim mode is not reset to "Trim" when set to "None" during loading
TexturePacker-3.0.7-uni.dmg TexturePacker-3.0.7-x86.msi

Version 3.0.6 (2013-01-29)

Fixes

  • Fixes missing file in corona and less exporter on windows
TexturePacker-3.0.6-x86.msi

Version 3.0.5 (2013-01-29)

Features

  • Exporter for Shiva3D (thanks to Christian Herzog)
  • Exporter for SASS mixins (thanks to Rob Moorman)
  • Exporter for LESS (thanks to Paul Covell)
  • Example how to do relative pixel calculations through JS enhancement in plaintext exporter
  • Click on dock icon opens new window or raises open windows (Mac)
  • Using proxy auto configuration
  • TexturePacker detects changes in custom exporters and re-publishes
  • License renewal warning can be disabled from preferences

Fixes

  • Random crash when closing a window with unsaved data
  • Crash when custom exporter does not exist
  • Kwiksher2 exporter did not export aliased sprites
  • Removed duplicated LibGDX entry for exporter list
  • BatteryTech exporter now exports aliases
  • Enabled setting common divisor up to 2048
  • Restricted padding values to 512
  • Trim sprite names works with .tga
  • Clicking auto alias updates screen
  • CoronaSDK exporter supports trim
  • Potential bug adding rotated sprites even if rotation was disabled
TexturePacker-3.0.5-uni.dmg TexturePacker-3.0.5-x86.msi

Version 3.0.4 (2012-12-02)

Features

  • Added --common-divisor-x, --common-divisor-y to command line

Fixes

  • Additional space in layout which was introduced in 3.0.3
  • Workaround for MacOS adding multiple .pvr.gz and .pvr.ccz endings to a file name
  • Crash when exiting the application
  • Removed OpenGL rendering of the user interface because it caused instability on MacOS
  • Algorithm Basic now works with constraints (squared, pot/npot/free, word aligned)
  • When reading and migrating an old file no file changed dialog is triggered
  • Crashreporter file transmission on MacOS 10.7 and 10.8
TexturePacker-3.0.4-uni.dmg TexturePacker-3.0.4-x86.msi

Version 3.0.3 (2012-11-29)

Features

  • Publish dialog only closed when autoclose checkbox is checked (can be reset in preferences)
  • Verifying file name extensions
  • Sorting exporters by name
  • Reduced memory usage
  • Added low memory warning when TexturePacker starts to swap images to harddrive
  • Improved stability in low memory situations
  • Fixed installing command line tool in not yet existing directories
  • Crop with 2 options: flush or keep position
  • Trim/Crop are joined into 1 ComboBox
  • --trim-mode <None|Trim|Crop|CropKeepPos> from command line
  • Maximum value for paddings is not 1000
  • Saved defaults can be reset in preferences
  • Option to hide PVR premultiplication warning for cocos2d

Fixes

  • Help tooltips work for all settings
  • Dock icon menu contains empty lines instead of recent file entries
  • Docks (TextureSettings, Sprite) now stored and restored correctly
  • View menu works to hide / show docks
  • Save defaults works again
  • Refresh now working when sprites with identical size changed
  • Resetting "Spritename already in use" errors
  • Deriving file names (data format => texture format name)
  • Closed several memory leaks
  • Load/save opens dialog in last document's position
  • Fixed texture size scales with AutoSD settings
TexturePacker-3.0.3-uni.dmg TexturePacker-3.0.3-x86.msi

Version 3.0.2 (2012-10-26)

Fixes

  • Hotfix for Windows version: Crash when window is closed
  • Hotfix for Windows version: Crash when closing application
TexturePacker-3.0.2-x86.msi

Version 3.0.1 (2012-10-26)

Features

  • TexturePacker creates sub directories if specified in the path
  • AutoSD-Presets for cocos2d-x HDR/HD/SD
  • AutoSD replacement pattern does no more force a dot at the end. Please add the dot to the extension (replacement) if you need it.

Fixes

  • Reverted Crop to its old behavior - setting the offset
  • Added reveal in finder / show in explorer to tree view's context menu
  • DPI range widget now allows values > 100
  • TIFF exporter works again
  • Output order of css pseudo selectors: link, visited, focus, hover, active
  • ETC1 output for AndEngine does not throw an error
  • Crash during layout
  • PSD file transparent color values are now corrected
  • File association and icon on windows
TexturePacker-3.0.1-uni.dmg TexturePacker-3.0.1-x86.msi

Version 3.0.0 (2012-10-21)

Features

  • Template based exporter system
  • Enhanced Auto-SD with multiple exporter sizes
  • Better packing when allow free size is on, option to control the optimization (--allow-free-size-mode)
  • Calculations are perfomed in the background and don't freeze GUI
  • ForceIdenticalLayout - use same layout across autosd variants (--force-identical-layout)
  • Image formats: BMP, PPM, PKM, TGA, PSD, SVG, KTX, PVR, TIFF, PKX
  • Writing optimized PNG files, option to control optimization level
  • Support for big PVR files
  • ETC1 compression (pkm files)
  • Common divisor to resize sprites to particular sizes - fixed wobbling sprites in CoronaSDK
  • Dialog shows progress while publishing
  • Display non fitting sprites
  • AutoSD command line options (--main-extension, --autosd-variant)
  • Editable texture size (not only fixed to power of two sizes)
  • .tps files are now saved as XML, this breaks compatibility with 2.x.x file format
  • Drag'n'drop support for sprite sheet view (drop sprites on center window)
  • Drag'n'drop support for tps files
  • Menu item to install TexturePacker command line client
  • New End User License Agreement (EULA)
  • New license key to replace licence file (due to expring downloads at FastSpring)
  • Sprites that failed to load are now displayed with an error sign
  • Support for big sprites or animations
  • UI: Toggle between select and scroll in main view with space bar
  • TPS files are now XML based
  • Trial mode (Try TexturePacker Pro for 1 week)
  • Exporter: Corona imagesheet
  • Exporter: EaselJS
  • Exporter: BatteryTech
  • Exporter: Kwiksher (http://www.kwiksher.com)
  • MacOS: Codesigning for executable and installer
  • MacOS: Enabled retina display fonts (icons will follow soon)
  • MacOS: App closing, menu, full screen mode, menu in dock icon
  • MacOS: Install by drag'n'drop instead of installer package
  • Windows: Codesigning
  • Windows: MSI Installer
  • Betas do not expire anymore

Fixes

  • Allow free size now saved
  • Added title to TextureSettings window (allowing it to be identified in the view window)
  • Adding identical sprites multiple times to .tps file
  • Auto-Update when re-entering the application
  • Auto-Updater on windows now installs MSI files
  • Autosize now saved in defaults
  • Better flash dialog
  • CEGUI exporter texture width and height
  • Change detection (Smartupdate)
  • Change detection: No request to save unchanged data
  • CSS class naming when using gif, jpg or bmp as input
  • Disabling allow free size from GUI works again
  • Double clicking .tps files opens file
  • Duplicated "Install commandline tool" on MacOS
  • Expiry of beta moved
  • Extrude bug in Sparrow exporter
  • Fixed crash on Windows when opening files with doubleclick
  • Fixed wrong tooltips
  • Force identical layout disabled until implemented
  • Generic XML now exports file extensions in names
  • Gideros exporter data format with cropping
  • Hanging install command line tool on MacOS Mointain Lion with activated GateKeeper
  • Images in PVR viewer too bright
  • Installer for windows uses internal redistributable pack
  • LibGDX jumping sprites when trimming
  • LibGDX name trimming in animation detection (also removes _ in sprite_001)
  • Multiplying menu items on MacOS
  • Order of sprites in data file
  • Output rectangle bug with rotates sprites on LibGDX
  • PVR flipping
  • Scale3x output now ok
  • set/unset/set trim exported trimmed sprites with autosd
  • Sometimes optimized pngs could not be written
  • Trim now sets offset to 0/0 (cocos2d)
  • Trimming bug in Gideros exporter
  • Wrong display of trimmed size fixed
TexturePacker-3.0.0-uni.dmg TexturePacker-3.0.0-x86.msi

Version 3.0.0b22 (2012-10-19)

Fixes

  • Hotfix for windows licensing
  • Fixes instant crash on MacOS 10.7.x

Version 3.0.0b21 (2012-10-18)

Features

  • License activation through webbrowser as fallback (or offline computers or firewalls)

Fixes

  • Hanging install command line tool on MacOS Mointain Lion with activated GateKeeper
  • Multiplying menu items on MacOS
  • Empty string in EaselJS exporter
  • Order of sprites in data file

Version 3.0.0b20 (2012-10-11)

Fixes

  • ssl error during license activation on Windows

Version 3.0.0b19 (2012-10-10)

Features

  • New license key to replace licence file (due to expring downloads at FastSpring)
  • Trial mode (Try TexturePacker Pro for 1 week)
  • New End User License Agreement (EULA)
  • Common divisor can be used to fix wobbling sprites in Corona SDK
  • Honoring common divisor in autosd
  • Displaying Alpha+Intensity in preview
  • UI improvements
  • Enabled retina display fonts (icons will follow soon)
  • Added alias names to exporters (for compatiblility)
  • Display non fitting sprites
  • Using slider for optiPng level
  • pngOptimizer is disabled by default - for faster output

Fixes

  • Crash when selecting Alpha+Intensity
  • set/unset/set trim exported trimmed sprites with autosd
  • Exporter-Typo - EasyJS is now EaselJS
  • Red sprites were activated everytime if no license was set
  • Pro warning when using template based exporters
  • Pro warning when using some features which triggered red sprites but no warning
  • Added title to TextureSettings window (allowing it to be identified in the view window)

Version 3.0.0b18 (2012-09-11)

Fixes

  • Crash when starting the application with default values saved

Version 3.0.0b17 (2012-09-11)

Features

  • Option to control free size optimization (--allow-free-size-mode)
  • Option to enable identical layout from commandline (--force-identical-layout)
  • Beta versions enable updatecheck for beta versions

Fixes

  • Sometimes optimized pngs could not be written
  • Crash when changing selection after changing files on filesystem
  • Crash when allow free size can't pack all sprites
  • Crash when opening files with double click while Crash dialog is active
  • Crash when opening malformed pvr files
  • Crash when selecting "reveal from finder" after a sheet refresh
  • Duplicated "Install commandline tool" on MacOS
  • Double-Clicking a .tps file sometimes created an empty texture

Version 3.0.0b16 (2012-09-06)

Features

  • ForceIdenticalLayout - use same layout across autosd variants

Fixes

  • Corona ImageSheet exporter
  • Scale3x output now ok
  • Disabling allow free size from GUI works again

Version 3.0.0b15 (2012-09-04)

Features

  • Image formats: bmp, ppm, pkm, tiff, tga
  • OptiPNG based PNG optimization
  • ETC1 compression (pkm files)
  • Exporter for BatteryTech

Fixes

  • Reverted trimming behavior to what it was on 2.4.3 (avoid floating point values for cocos2d)
  • Trim now sets offset to 0/0 (cocos2d)

Version 3.0.0b14 (2012-08-30)

Features

  • Better AutoSD-Dialog
  • AutoSD command line options (--main-extension, --autosd-variant)
  • AutoSD honors main scale setting
  • Beta versions enable beta update checks by default

Fixes

  • Force identical layout disabled until implemented

Version 3.0.0b13 (2012-08-26)

Fixes

  • Loading old .tps files with pvr textures
  • Auto-Update when re-entering the application
  • Change detection (Smartupdate)
  • Adding identical sprites multiple times to .tps file

Version 3.0.0b12 (2012-08-12)

Features

  • Better packing when allow free size is on
  • Background packing, fluid GUI
  • Better Layout for GUI settings
  • TPS files are now XML based
  • Enhanced Auto-SD
  • Common divisor to resize sprites to particulat sizes
  • .tps files are now XML
  • Improved AutoSD to export any size
  • AndEngine exporter with trim enabled
  • Improved GUI
  • Calculations are perfomed in the background and don't freeze GUI
  • Common divisor can be used to equal align sprites of different sizes
  • Dialog shows progress while publishing
  • Sprites that failed to load are now displayed with an error sign
  • Drag'n'drop support for tps files
  • Drag'n'drop support for sprite sheet view (drop sprites on center window)
  • 600% performance increase on MaxRects with ContactPoint
  • Toggle between select and scroll in main view with space bar
  • TexturePacker remembers last open/save dir

Fixes

  • Crash on windows when double-clicking .tps files
  • Disappearing icons on windows
  • Auto-Updater on windows now installs MSI files

Version 3.0.0b11 (2012-07-15)

Features

  • MacOS Codesigning

Fixes

  • MacOS Quicklook plugin
  • Expiry of beta moved

Version 3.0.0b10 (2012-06-28)

Fixes

  • Crash on Mac as soon as an error was found

Version 3.0.0b9 (2012-06-26)

IMPORTANT for Windows users: This update is using a new MSI based installer. Before updating uninstall TexturePacker manually. Then download the new update from and install manually.

Features

Fixes

  • CEGUI exporter texture width and height

Version 2.4.6 (2012-06-26)

IMPORTANT: This update is using a new MSI based installer. Before updating uninstall TexturePacker manually. Then download the new update from and install manually.

Features

  • New installer using MSI
  • Codesigning for executable and installer

Fixes

  • Double clicking .tps files opens file
  • Document icons
TexturePacker-2.4.6-x86.msi

Version 2.4.5 (2012-06-14)

Fixes

  • Fixed crash on Windows when opening files with doubleclick

Version 2.4.4 (2012-06-10)

Fixes

  • Installer for windows uses internal redistributable pack
  • Better flash dialog

Version 3.0.0b8 (2012-06-01)

Fixes

  • Exporters for easyJS and CoronaSDK did not export sprite aliases

Version 3.0.0b7 (2012-05-25)

Features

  • Better hint for windows users using flash

Fixes

  • Images in PVR viewer too bright
  • Gideros exporter data format with cropping
  • PSD loader with more than 4 channels

Version 3.0.0b6 (2012-04-25)

Fixes

  • Updated PVRTexLib - should fix problems with PVRTC compression
  • License bug (windows)

Version 3.0.0b5 (2012-04-23)

Fixes

  • PVR flipping

Version 3.0.0b4 (2012-03-29)

This release was planned to contain much more - but the new features I am working on are not yet stable enough for a beta release. So this is in most parts a bugfix release with the addition of the Corona SDK image sheet exporter.

Features

  • Removed installer since Apple does not support PackageMaker anymore
  • Menu item to install TexturePacker command line client
  • Updated PVRTexLib again
  • Corona imagesheet exporter
  • EasyJS exporter (beta)
  • Texture details (filename) in exporter template
  • Nicer feedback dialogs ;-)
  • Feedback dialog remembers last mail address used

Fixes

  • Extrude bug in Sparrow exporter
  • Trimming bug in Gideros exporter
  • Generic XML now exports file extensions in names
  • Typo in UI
  • Change detection: No request to save unchanged data

Version 3.0.0b3 (2012-03-21)

Features

  • Updated PVRTexLib

Fixes

  • Fixed naming -ipadhd -> -ipad
  • Crash on MacOS when closing apps

Version 3.0.0b2 (2012-03-06)

Features

  • Generic Exporter
  • Support for big sprites or animations
  • Image importer / display now supports additional formats: TGA, PSD, SVG, KTX, PVR, TIFF, PKX
  • Fullscreen mode on MacOS Lion
  • Better MacOS behavior (app closing, menu)
  • Editable texture size (not only fixed to power of two sizes)
  • Added -ipadhd as extension for AutoSD

Fixes

  • PVR flipping
  • Fixed wromg tooltips
  • Allow free size now saved
  • Wrong display of trimmed size fixed
  • Autosize now saved in defaults
  • Output rectangle bug with rotates sprites on LibGDX

Version 3.0.0b1 (2011-11-29)

Fixes

  • CSS class naming when using gif, jpg or bmp as input

Version 2.4.3 (2011-11-25)

Fixes

  • Crash on MacOS when starting the app the first time
TexturePacker-2.4.3-uni.dmg

Version 2.4.2 (2011-11-24)

This is version 2.4.2 due to a small bug in the version compare of my auto updater. 2.4.1 was not accepted to be newer than 2.4.1b3.

Features

  • DPI settings
  • Generic XML exporter
  • Exporter for bHive (http://www.bhivecanvas.com/)
  • Better moai exporter
  • Exporter for original cocos2d format
  • Background image
  • Crash reporter for MacOS
  • New option to remove artifacts and borders around sprites
  • Added 2x as AutoSD extension for Unity
  • Better stability in out of memory situations

Fixes

  • Version compare (2.4.1 was not accepted as newer than 2.4.1b3)
  • Crash when using reveal in finder from aliased image
  • Crash when removing sprites which did not fit the
  • New Moai exporter
  • Last frame of a flash import was added twice
  • Transparency dithering (fs & attkinson) with active premultiplication does not get too dark anymore
  • Reduced memory consumption
  • GUI update when scaling sprites
  • Opening 3 windows when opening a .tps file
  • Save dialog everytime a file is closed even without change
  • Auto alias did not find equal sprites when PNGs had invisible changes
  • Tooltips for several items
  • Save defaults now saves allow free size
TexturePacker-2.4.2-win32.exe

Version 2.4.0 (2011-10-26)

Features

  • Flash (.swf) import on MacOS
  • Quicklook plugin for pvr and pvr.ccz files (MacOS)
  • Save defaults (pro only)
  • Debian Packages for Ubuntu 11.04
  • Support for Moai ( http://www.getmoai.com )
  • Support for AppGameKit ( http://www.appgamekit.com/ )
  • Support for Slick2D ( http://slick.cokeandcode.com/ )
  • Support for Unity3D / UIToolkit ( http://unity3d.com / http://github.com/prime31/UIToolkit )
  • Backspace + Delete now both delete sprites / folders
  • Open in finder / explorer (issue 649)
  • Dialog to select Flash Player Plugin (issue 1216, 1231)
  • Sprite highlighing (issue 1200)
  • Select checker board colors (issue 1227, 1200)
  • Displaying flipped pvrs unflips them
  • Added „Drag your sprites here“ image
  • Added RGB888 output mode (issue 105)
  • New Icons
  • Added free choice of file endings for data file
  • Option to flip PVR files (required for unity and other frameworks) (issue 1046)
  • Rotation support for AndEngine (issue 723)
  • Fit added to zoom bar
  • Allow free size now supported for PVR (issze 747)
  • Folders inside a smart folder are now blue to show that they can‘t be deleted
  • Default-Padding changed to 2px - may cause problems when using from command line. Please adjust your build scripts!
  • Lua module concept changed according to ( http://blog.anscamobile.com/2011/09/a-better-approach-to-external-modules/ )
  • Populate file names (e.g. saving blah.tps now sets blah.png and blah.plist)

Fixes

  • Shortcuts on windows now working (issue 1171)
  • Escaping for CSS exporter
  • Auto update sprite sheets when reentering the app (issue 767, 778, 833)
  • Shape outlines (issue 618)
  • Smartupdate did a rebuild for some frameworks - even if not needed
  • Trim checkbox stayed disabled after selecting a framework that did not support trimming (issue 707)
  • TextureSubPath now working on all frameworks supporting it (issue 609, 610)
  • Zoom factor is maintained through starts of TexturePacker (issue 629)
  • Default texture name (out.png) supported in AndEngine (issue 722)
  • Shape outlines work again (issze 849)
  • Trim sprite names (remove .png etc) now supported for all frameworks (issue 1009)
  • JSON exporter now uses escaping (issue 1142)
TexturePacker-2.4.0-ubuntu32.deb TexturePacker-2.4.0-ubuntu64.deb

Version 2.3.5 (2011-08-13)

Features

Version 2.3.4 (2011-07-30)

Features

  • Fix for cocos2d‘s hd handling

Version 2.3.3 (2011-07-27)

Features

Fixes

  • Missing comma added in JSON exporter

Version 2.3.2 (2011-07-26)

Features

  • Changed default for fast GUI display (using OpenGL) to disabled

Version 2.3.1 (2011-07-25)

Features

  • Added option to disable fast rendering using OpenGL in GUI application since it might cause problems on some platforms
  • 64bit + 32bit executable on MacOS

Version 2.3.0 (2011-07-25)

Features

  • Feedback dialog: send feedback, bug reports and requests from TexturePacker
  • 64bit executable on MacOS
  • Create CSS Sprites (issue 527)
  • Added option to ignore files on command line (--ignore-files) (issue 394, 346)
  • Added option to replace parts of a sprite‘s name (--replace) (issue 348)
  • Sprites are ordered alphabetically (issue 533, 405)
  • Pixelformat Alpha + Intensity (issue 469)
  • TexturePacker only opens a file once (issue 429)
  • Added the current scale to JSON output format meta data (issue 407)
  • Removed refresh button - TexturePacker now updates the textures when entering the app (issue 299)
  • Speedup for rendering sprites
  • Red colored sprites in demo mode get a text to make it more obvious
  • Warning when using extended features in TexturePackerPro
  • Auto updater for Windows

Fixes

  • Removed -hd in texture name which causes warnings in cocos2d (issue 570)
  • Display broken files when adding single files (issue 395, 381)
  • PVR viewer‘s zoom control (issue 550)
  • Smart update (issue 520)
  • Unicode char in license file (issue 495)

Version 2.2.0 (2011-05-02)

Features

  • Added suport for gzip compressed PVR files (.PVR.GZ)
  • Multitouch and trackpad zooming and scrolling
  • Trimming for upcoming Sparrow 1.2 release
  • Added meta data to JSON exporter
  • Speed improvements with better caching
  • Speed improvements when scrolling
  • Support for PVR flipped textures (used with unity framework)
  • Icons: Application icon, document icon, .tpkey
  • Changed license file extension to .tpkey, Keys can now be added with a double click on the license file (MacOS)

Fixes

  • Fixed coordinate issues when updating sprite sheets from command line using TexturePacker *.tps
  • Zooming
  • JSON exporter does not add .json.json

Version 2.1.10 (2011-04-05)

Features

  • Allowing free sizes for PVR files
  • --quite for command line reduces output

Fixes

  • Auto-Update was broken in 2.1.9 - please install 2.1.10 by directly downloading and installing manually
  • Icon was lost in 2.1.9
  • Improved handling of non power of 2 sizes from command line
  • Removed duplicated libgdx exporter

Version 2.1.9 (2011-04-03)

Fixes

  • Hotfix for windows command line crash

Version 2.1.9 (2011-04-01)

Features

  • Command line version for windows (still without globbing)

Fixes

  • Trim does not get re-enabled from GUI when loading a file
  • Documentation
  • QFile::remove: Empty or null file name on command line
  • Sprite sizes can now be up to 32000 from command line
  • hq2x now available in documentation from command line

Version 2.1.8 (2011-03-24)

Features

  • Scaling mode can now be chosen

Version 2.1.7 (2011-03-14)

Features

  • Added message box to inform user to activate premultiply alpha when using cocos2d + pvr image format

Fixes

  • Fixing a major bug in premultiplied alpha implementation leading to black halos around semi transparent sprites

Version 2.1.6 (2011-03-13)

Features

  • Added png export to pvr previewer
  • Storing position, size and zoom factor of window
  • New icon
  • tif support from GUI

Fixes

  • Extrude/Trim bug resulting in wrong image sizes
  • Bug setting trim to true after reloading

Version 2.1.5 (2011-02-14)

Features

  • *.tps files prepared for importing in PhysicsEditor
  • Added JSON exporter (experimental)
  • Added --inner-padding <int> which adds space to the sprite
  • Added --crop which crops the sprite to the non transparent part, reducing the sprite‘s render size (--trim does not change the sprite‘s render size)

Fixes

  • BMP files can now be added as sprites from file selector dialog
  • Size warning removed when autoSD and allowFreeSize is on
  • Several smaller UI fixes

Version 2.1.4 (2011-01-31)

Fixes

  • Warning when using smart update and autosd from command line fixed.
  • Loading PVRs with version 2

Version 2.1.3 (2011-01-21)

Features

  • Added shortcut to delete sprites from sheet
  • Option to remove .png, .jpg, .bmp from sprite names (--trim-sprite-names)
  • Added filtering settings for LibGDX
  • Added message box asking to add @2x or -hd to texture and data file name if autoSD is enabled and the extension does not yet exist
  • Warning on command line if sd size is not half of hd size
  • Added option to change texture‘s path in plist file for cocos2d (--texturepath) to organize resources in sub folders
  • TreeView expands when sprite is selected in sheet
  • Added jpg quality settings to gui
  • Texture + data files get deleted before exporting
  • Improved error messages for texture export
  • Texture name gets derived from data name if not set and vice versa
  • Linux support (beta)

Fixes

  • Immediate update texture size and memory usage on every change
  • Basic layout created too big textures in some cases
  • Added more digits for scale (e.g. to enter 0.125)
  • Reset sprite offsets if disabling trimming
  • Publish asks for texture file names if not already set

Version 2.1.2 (2011-01-05)

Features

  • Sorting of sprites by name in lua file

Fixes

  • Scaled images had premultiply alpha turned on, causing black outlines and artefacts when dithering
  • Typo libgdx exported data file not allowing it to load

Version 2.1.1 (2010-12-19)

Features

  • Creating alpha masks
  • Added tooltips for all options
  • Polished interface
  • Added bmp, tif file format to smart folder processing
  • Windows installer, Icon, polishing
  • Added trim alpha threshold to remove nearly transparent pixels
  • Also collect gif, tiff, jpg, bmp from smart folders
  • Scroll to selected sprite in sprite sheet
  • Windows installer
  • Windows polishing
  • Preliminary support for libgdx (beta)
  • Creating transparency masks from heuristics on images which have on transparency key color.

Fixes

  • User interface works with smaller screen sizes
  • Document changed detection
  • Open elements from finder in empty window on doubleclick

Version 2.1.0 (2010-12-07)

Features

  • Added texture selector combo box
  • Added shortcuts for publish and refresh
  • Layout mode basic - best use for tile sets / tile map editors
  • *.pvr and *.pvr.ccz previewer! (FREE)
  • Process *.tps files from command line (pro)
  • AutoSD allows automatically creation of standard resolution images from highres images (--auto-sd) (pro/cli)
  • Drag'n'drop sprites to tree view to add them
  • PVRTC2/PVRTC4 compression
  • Enhanced color reduction quality (pro/cli)
  • Additional dithering algorithm
  • Linear quantization
  • Nearest neighbour quantization
  • Premultiply alpha (pro/cli)
  • Option to disable automated alias creation
  • Choose heuristics for MaxRects algorithm (pro/cli)
  • Creation of non power of 2 textures

Fixes

  • Bug when selecting AutoSD with PVR files
  • Premultiply now only applied once
  • Sometimes rotation flag was not exported to plist files
  • Removed icon from menu item

Version 2.0.2 (2010-11-11)

Features

  • Added TexturePackerEssential – free version to create basic sprite sheets
  • Windows support (Pro only)
  • Automated updates using Sparkle (Experimental)
  • Added option to set jpg compression quality (currently commandine only) --jpg-quality <value>
  • Added support for RGBA5551, BGRA8888, RGBA5555 (--opt <value>)
  • Added .pvr.ccz – cocos compressed format (experimental)
  • pvrz removed (replaced by pvr.ccz)
  • Removed „texture size is too small“ message box. Instead widht, height and scale are now highlighted.
  • --opt4444 and –opt565 are deprecated now, use –opt <type> instead

Fixes

  • Fixed bug in gui mode not reloading files after save
  • Fixed bug in quantification for several pixel formats

Version 2.0.1 (2010-10-30)

Features

  • PVR support
  • PVR files with RGBA8888, RGBA4444 and RGB565 (*.pvr)
  • Zlib compressed PVR file: *.pvz or *.pvrz (experimental)
  • Improvements in Graphical User Interface (TexturePackerPro)
  • Output of texture size and used memory (bottom right corner)
  • Better close dialog

Fixes

  • Scrolling does not change texture size anymore

Version 2.0.0 (2010-10-27)

Features

  • Graphical User Interface (TexturePackerPro)
  • Multitouch support
  • Realtime display of sprite sheet
  • Zoom
  • File tree view
  • Tooltips
  • Alias overlays
  • Smart folders
  • automated scan for images
  • include directory in sprite name
  • Better PNG compression rate
  • Support for Sparrow Framework

Version 1.1.1 (2010-10-06)

Features

  • Support for Corona Game Edition

Version 1.1.0 (2010-10-01)

Features

  • Support for PNG8 input files
  • Enhanced error messages for Xcode
  • Enhanced change detection for Build integration
  • Fixes in the Xcode integration script
  • Added option: --data to specify the name of the data file
  • Added option: --format to specify format of the data file
  • Deprecated options: --plist

Version 1.0.5 (2010-09-27)

Features

  • Added option: --smart-update for Xcode integration

Fixes

  • License keys can now be installed again

Version 1.0.4 (2010-09-24)

Features

  • Added option --dithering for high quality color reduction
  • Added option --enable-rotation and --disable-rotation
  • If sprites are equal after cropping only an alias is created in the plist file.

Fixes

  • Fixed bug in installer if no /usr/local/bin is available
  • Alias creation if sprites are the same after trimming
  • Bugfix for aliases

Version 1.0.3 (2010-08-21)

Features

  • Enhanced feature –extrude <int>

Version 1.0.2 (2010-08-21)

Features

  • Added requested feature --extrude
  • Split padding into --border-padding and --shape-padding

Version 1.0.1 (2010-08-20)

Features

  • Added automatic testing of other placement rules if standard fails
  • Added --create-debug-info and –extract-debug-info

Fixes

  • Fixed bug in padding

Version 1.0.0 (2010-08-19)

Features

  • Initial release
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