CodeAndWeb's GameDev Blog page 15/16

Creating CSS sprites with TexturePacker

2011-07-28 Andreas Löw

Learn how to create a css sprite sheet with TexturePacker and iclude it into your webpage.

Continue reading...

Creating polygon shapes for box2d for flash / as3 using PhysicsEditor

2011-05-13 Andreas Löw

Learn how to create collision shapes for box2d's flash/as3 port.

  • Creating the box2d collision shapes using PhysicsEditor
  • Setting up box2d for flash

Full source code to this example project is available on GitHub.

Continue reading...

Tutorial: XCode4 integration of TexturePacker for Cocos2d and Sparrow framework

2011-05-11 Andreas Löw
Integrate TexturePacker into XCode to save time and memory! Learn both ways to achieve this:
  1. create .tps files from TexturePacker and update them from the build phase
  2. simply use the commandline interface of TexturePacker
Continue reading...

Batch converting and optimizing images for web and games in Windows

2011-04-04 Andreas Löw

Learn how to write a batch file to automatically convert or optimize images with TexturePacker command line.

Continue reading...

Setting collision parameters

2011-03-18 Andreas Löw

Explaining physics parameters and collision parameters in PhysicsEditor.

Continue reading...