Getting started with Gideros and PhysicsEditor

2012-05-07 Andreas Löw Get Sourcecode from GitHub

This example teaches you how to use PhysicsEditor with Gideros to create state of the art physics enabled games.

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Source code available for download

The source code is available on GitHub. Clone it using git:

git clone https://github.com/CodeAndWeb/PhysicsEditor-Gideros.git

or download one of the archives:
PhysicsEditor-Gideros.zip PhysicsEditor-Gideros.tar.gz