20175 sprites from @KenneyNL in one sprite sheet

2018-02-28 Andreas Löw

This was just a test to see how stable TexturePacker's polygon packing algorithm is — and if it's able to handle 20175 sprites.

Result: Yes it can! The sprite sheet is 13848 x 13848 pixels...

Sure, you can't use it in a game... it's too big... but it looks nice ;)

Thanks to Kenney for making all these wonderful sprites!

Click on the image to see the full sprite sheet... takes some time to open...

WARNING: DO NOT OPEN IT ON YOUR MOBILE PHONE! The sprite sheet requires 731MB RAM. 99MB download.

All sprites from kenney.nl in one big sprite sheet

Did you like the tutorial? Please share!