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20175 sprites from @KenneyNL in one sprite sheet

2018-02-28 Andreas Löw

This was just a test to see how stable TexturePacker's polygon packing algorithm is — and if it's able to handle 20175 sprites.

Result: Yes it can! The sprite sheet is 13848 x 13848 pixels...

Sure, you can't use it in a game... it's too big... but it looks nice ;)

Thanks to Kenney for making all these wonderful sprites!

Click on the image to see the full sprite sheet... takes some time to open...

WARNING: DO NOT OPEN IT ON YOUR MOBILE PHONE! The sprite sheet requires 731MB RAM. 99MB download.

All sprites from in one big sprite sheet

Did you like the tutorial? Please share!