Create collision shapes for Sparrow and Starling

PhysicsEditor: thirty seconds to perfect collision shapes

Automated Shape-Tracer

Automated Shape-Tracer is the feature that saves you tons of time when creating your collision shapes.

Simply press the MagicWand Button and PhysicsEditor uses the shape's transparency to create a perfect-fitting collision shape for you.

Adjust the accuracy of the trace to reduce the number of vertexes to make your game fast.

PhysicsEditor: Automated Shape-Tracer

Free for framework developers and bloggers

If you run your own development blog or are developer of an (open source) game framework you can get PhysicsEditor for free!
Please use the sign up form to request a license.