---
title: "Tutorials for axmol and PhysicsEditor"
description: "A collection of tutorials for Axmol Engine and PhysicsEditor"
canonical: "https://www.codeandweb.com/physicseditor/tutorials/axmol"
source: "html"
---

# Tutorials for Axmol Engine and PhysicsEditor

We currently have one tutorial for Axmol Engine and PhysicsEditor.  
Tutorials for other frameworks are available from the [tutorials list](https://www.codeandweb.com/physicseditor/tutorials.md).

![How to create a physics enabled game with Axmol Engine](https://www.codeandweb.com/static/8415369543f0aac742659139a4df41f4/d8f52/post-image.png)

[How to create a physics enabled game with Axmol Engine](https://www.codeandweb.com/physicseditor/tutorials/how-to-create-a-physics-enabled-game-with-axmol-engine.md)

Learn how to use 2d game physics in your Axmol Game. Create physics shapes, use sprites with physics enabled. Collision detection. Source code included.

You may find these tutorials useful as they also discuss using Axmol Engine with our other gamedev tools.

![Tutorial: Using sprite sheet animations in Axmol Engine](https://www.codeandweb.com/static/0c789a6b164af1ded67b8fa1d9d095ed/d8f52/post-image.png)

[Tutorial: Using sprite sheet animations in Axmol Engine](https://www.codeandweb.com/texturepacker/tutorials/animations-and-spritesheets-in-axmol-engine.md)

Learn how to use sprite sheets and animations in Axmol Engine, design for different devices and screen sizes and optimize your game.

![TexturePacker Content Protection](https://www.codeandweb.com/static/3fc5bef9f7118e08556dd486f7c9c805/d8f52/post-image.png)

[TexturePacker Content Protection](https://www.codeandweb.com/texturepacker/tutorials/texturepacker-content-protection.md)

How to use Content Protection feature in TexturePacker to protect your assets

![How to use 2d dynamic light effects in Axmol Engine](https://www.codeandweb.com/static/d39b53802e70a8bfa648449cbde7aba7/d8f52/post-image.png)

[How to use 2d dynamic light effects in Axmol Engine](https://www.codeandweb.com/spriteilluminator/tutorials/how-to-use-light-effects-with-axmol-engine.md)

Tutorial: Learn how to use normal mapped sprites to create stunning 2d light effects with Axmol Engine. Full source code included.

![Cocos2d-x performance optimization with polygon sprites](https://www.codeandweb.com/static/3bc6975a3e4beb1ef0163efae24538e6/d8f52/post-image.png)

[Cocos2d-x performance optimization with polygon sprites](https://www.codeandweb.com/texturepacker/tutorials/cocos2d-x-performance-optimization.md)

Are you experiencing low FPS in your Cocos2d-x / Axmol game? Optimize your sprite sheets to get the best performance for the players!
