Unique control style for running game, a combination of slide and tilt result in prefect control feeling.
A breakthrough to running games, players now handle troubles on their own initiative.
4 featured characters.
Replaceable special strikes, a lot of combinations will always have one to fit your style.
Original objective system, daily, weekly and monthly objectives will drive your passion for the game.
Various supplies will help players timely.
Slide up to throw shurikens.
Slide forward to sweep your katana.
Tilt to move.
Slide down to cast super strike skills.
How did TexturePacker help you with your development?
I really love TexturePacker command line tools. That is the real difference from other tools, Zwoptex for example. I tried both tools, and final select TexturePacker as our development tool. I created a shell script to build all our resources, that is the work a real programmer should do!
What are your favorite TexturePacker features?
As I said before, I love the command line tools. Resources change very often while developing a game. I'd like to rebuild all my resources with one click or I will be exhausted to the work.
Any tips and tricks you want to share with the community?
Command line tool is very powerful.
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