Balancing Moon

by owlcoding
TexturePacker ShowRoom Balancing Moon TexturePacker ShowRoom Balancing Moon


Exciting "floor game" we play with our kids now in your pocket!

Keep the balance of a wooden moon, while dropping wooden blocks on it. Sounds easy? It sure is. With sky-high combo points multipliers, lots of combinations and special blocks, can you master the game and have the highest score?

Drop the selected block on the Moon surface. Try to match 5 blocks of the same color for extra points and to make them disappear. There are special blocks too: super-heavy ones, hardened ones, explosive ones!


  • High-resolution graphics for phones and tablets.
  • Easy to pick up, harder to master, but the real challenge is to not drop the heaviest blocks.
  • No boring storyline, just pure fun.
  • Unique gameplay, mixing classic balance games with match-the-bubbles style.
  • Ads ONLY in the menu, to not distract you from the game.

How did PhysicsEditor help with your development?

I took the wooden moon from a table(floor)top game and scanned it. Then I threw the .png into PE and the shape definition was done.

What are your favorite PhysicsEditor features?

Auto-matching of the shape is great thing!

Legal notice: The content on this page was submitted by Pawel Maczewski - who is responsible for the text, images and links.