Catch the Candy

by Alex Fedos
TexturePacker ShowRoom Catch the Candy TexturePacker ShowRoom Catch the Candy


Help a hungry little fuzzy creature as he uses his extendible grappling tail to hunt down his candy. But it’s not so easy to reach, as he’s not able to move around on his own. He’ll have to use his tail to latch onto objects to get close enough to the candy to draw it to him.

How did TexturePacker help you with your development?

I use it with Cocos2d to create TPS sprite sheet files. Also I use it to set pixel formats.

What are your favorite TexturePacker features?

I create body geometry in the app and add fixtures to body with a line of code!

How did PhysicsEditor help with your development?

Very helpful to make bodies geometry.

What are your favorite PhysicsEditor features?

This one - [[GB2ShapeCache sharedShapeCache] addFixturesToBody:body forShapeName:name];

Any tips and tricks you want to share with the community?

Please create some sort of level editor wich can be used with TP and PhE!

Legal notice: The content on this page was submitted by Alexander Fedoseev - who is responsible for the text, images and links.