by Raj Animation Studios LLC
TexturePacker ShowRoom RiseOfWar TexturePacker ShowRoom RiseOfWar TexturePacker ShowRoom RiseOfWar TexturePacker ShowRoom RiseOfWar


Jump into action with 'RISE OF WAR', a new perspective defense game. What's new? Most defense games are standalone, wave intensive and come with predefined targets. So, we envisioned and built a multi player defense game with strategically designed waves and random targets which vary according to skill of opponents every time you play. To captivate the intensity of war, we opted the historical context of World War 1 as our game's backdrop.

Game center:

  • Customize your challenge with up to three friends in online multiplayer turn based game.
  • Custom in-game 'Game center UI' that supports friends and game center matching, leaderboards and achievements

Immersive game play:

  • Continue your mission on a sequence of 9 battles and enjoy hours of fun
  • All battles are not alike and play each battle according to its own score strategy
  • Hidden powers to bring randomness into game every time you play
  • In-game selectable features and upgrades to take more control of fielded weapons
  • Game play for both casual and serious gamers which could be played at your own pace/convenience
  • 7 Towers and 12 Enemy units
  • Well crafted HD game graphics and game features to keep you engaged
  • Easy to learn with intuitive help screens

How did TexturePacker help you with your development?

It helped us to prepare the sprite sheets and to compress the images.

What are your favorite TexturePacker features?

data formats, texture formats, auto aliasing

Legal notice: The content on this page was submitted by Kiran Pichika - who is responsible for the text, images and links.