You're a Bank

by Sergio Garces
TexturePacker ShowRoom You're a Bank TexturePacker ShowRoom You're a Bank TexturePacker ShowRoom You're a Bank TexturePacker ShowRoom You're a Bank TexturePacker ShowRoom You're a Bank


Make millions in the only bank simulation game that's both accessible and fun. Maximize your profit by adjusting interest rates, playing the Stock Market and borrowing from bigger banks. Beautifully designed, this game gives you the experience of running an investment bank without risking a dime. You can learn to play in 2 minutes. Become a financial genius while having a blast.


  • Loan money to clients and charge interest monthly
  • Accept deposits to boost you cash reserves
  • Control how much risk you're willing to take with your loans
  • Entice your clients to deposit money with attractive interest rates
  • Borrow money to leverage your investments
  • Closely watch the prices while you buy and sell in the Stock Market

You have 36 months to make your fortune. After that, try again and beat your high score. The game is designed for you to experiment.

A personal note: I was inspired to write this game after the financial crash of 2008. I wanted to understand how a bank operates and what the trade offs are. I believe this game accomplishes that while providing a fun experience through simple controls and a clean, attractive interface. I hope you enjoy it.

How did TexturePacker help you with your development?

I was able to combine all the little textures into a big texture map, which made loading and using it really easy. Because of the integration with Moai, referencing the assets was quick and painless. It made my workflow clean, and the final game runs faster and is more compact too.

What are your favorite TexturePacker features?

It's quick and flexible, and it does a good job combining textures into a big page.

Any tips and tricks you want to share with the community?

My use of the tool was pretty vanilla, although for a different project we have it integrated into our building pipeline, using the command line mode. It's pretty powerful to get all your assets packaged by pressing a button.

Legal notice: The content on this page was submitted by Sergio Garces - who is responsible for the text, images and links.