---
title: "SpriteIlluminator Tutorials"
description: "Collection of tutorials and screen casts for SpriteIlluminator"
canonical: "https://www.codeandweb.com/spriteilluminator/tutorials"
product: "spriteilluminator"
source: "html"
---

# SpriteIlluminator Tutorials

SpriteIlluminator is works with all game engines supporing normal mapped sprites.

## Framework specific tutorials

[Axmol Engine](https://www.codeandweb.com/spriteilluminator/tutorials/how-to-use-light-effects-with-axmol-engine.md)

[Cocos Creator](https://www.codeandweb.com/spriteilluminator/tutorials/how-to-use-dynamic-light-effects-with-cocos-creator.md)

[Cocos2d-x](https://www.codeandweb.com/spriteilluminator/tutorials/lighting-demo-cocos2d-x.md)

[Phaser](https://www.codeandweb.com/spriteilluminator/tutorials/how-to-create-light-effects-in-phaser3.md)

[SpriteKit](https://www.codeandweb.com/spriteilluminator/tutorials/spritekit-dynamic-light-tutorial.md)

[Unity](https://www.codeandweb.com/spriteilluminator/tutorials/unity.md)

## General tutorials

![SpriteIlluminator: Normal map painting](https://www.codeandweb.com/static/ef03ba78f28adc9b4aa821a8a2f2f5a3/d8f52/post-image.png)

[SpriteIlluminator: Normal map painting](https://www.codeandweb.com/spriteilluminator/tutorials/normal-map-painting-with-spriteilluminator.md)

Enhance your generated normal maps with the new structure tool

![Packing normal maps into sprite sheets](https://www.codeandweb.com/static/9091406eb31d97c0b6476638fa397d48/d8f52/post-image.png)

[Packing normal maps into sprite sheets](https://www.codeandweb.com/texturepacker/tutorials/packing-normal-map-sprite-sheets.md)

Tutorial: Create sprite sheets for your normal mapped sprites.
