---
title: "TexturePacker and Unity - Sprite sheets and normal maps"
description: "TexturePacker is sprite sheet packer and mesh optimizer for professional game developers using Unity. Create sprite sheets in seconds. Flexible workflow."
canonical: "https://www.codeandweb.com/texturepacker/for-unity"
source: "html"
---

# TexturePacker for Unity

TexturePacker is sprite sheet packer and optimizer for professional game developers.  
Create your sprite sheets in seconds:

![Creating sprite sheets for a Unity project with TexturePacker](https://www.codeandweb.com/static/unity-add-sprites-48800eeec1daa1b670f64a67eec7786e.gif)

## Create sprite sheets the fast way! Download TexturePacker now.

[Download TexturePacker 8.3.0](https://www.codeandweb.com/texturepacker/download/8.3.0/win)

for Windows

[Also available for macOS and Linux](https://www.codeandweb.com/texturepacker/download.md)

## Optimize your game

Increase FPS and reduce memory usage at the same time

### Need more fps?

Unity already tries to optimize sprite meshes but does no good job here.

**Better mesh creation algorithm**

This is a comparison between Unity's sprite mesh optimizer and TexturePacker.

It's obvious to see that TexturePacker not only reduces the number of vertices but also reduces overdraw at the same time.

This reduced both: CPU and GPU usage of your game and helps increasing the frame rate.

![TexturePacker optimizes sprite meshes for Unity](https://www.codeandweb.com/static/050e95c783409041a95a1822a3460a7d/6421b/optimizer-comparison.png)

### Want to reduce memory usage of your game?

TexturePacker reduced the memory footprint of your game.

**Compress your sprite sheets**

TexturePacker's trimming removes transparencies and adjusts the pivot point to compensate for the difference in position. This means your animations and sprite placements behave exactly as if the transparent pixels were still there.

**Increase your game's FPS**

Transparent pixels require memory and performance for processing — even if they are invisible in the game. Completely getting rid of them increases performance and reduces memory consumption.

![Working with translation files: Merge tool](https://www.codeandweb.com/static/35460fb248816192a70b5fb1be01a418/0dee1/compress.png)

### Save money with a flexible workflow

Your artists **don't need a Unity license** to create your sprite sheets.

**No Unity license required**

Your artists need no Unity license to create sprite sheets. They can simply use TexturePacker and deliver the sheet to your developers and make sure that all sprites fit on the sheet.

**Let the artist deliver the sprite sheet**

Your artist can easily create the sprite sheets for you. He'll deliver the image and a data file with the sprite coordinates to import into Unity.

**Let the artist deliver the sprites**

Let your artist deliver the sprites. You can easily run them through TexturePacker to create your sheets. This process can fully be automated by including TexturePacker into build scripts.

![TexturePacker optimizes sprite meshes for Unity](https://www.codeandweb.com/static/11c87e27ce97f4c003ae5441ff6c55bc/54c54/texturepacker-unity-workflow.png)

## Ready to get started? Download TexturePacker now.

[Download TexturePacker 8.3.0](https://www.codeandweb.com/texturepacker/download/8.3.0/win)

for Windows

[Also available for macOS and Linux](https://www.codeandweb.com/texturepacker/download.md)

## Pivot point editor with realtime animation preview

TexturePacker comes with a pivot point editor with realtime animation preview.

![Creating sprite sheets for a Unity project with TexturePacker](https://www.codeandweb.com/static/pivotpoint_ani-0b233778266d7f1e1bfe1c57171301c6.gif)

## We are here to help!

Get help with questions about our tools and the workflow.

We are committed to give you the best possible experience with our tools. A TexturePacker license includes **free support** for issues that you have with TexturePacker and/or the TexturePacker Importer Plugin.

We are also able to give you pre-releases for the plugin before it is officially added to the asset store.

# Tutorials

Get started with our Unity tutorials

![Unity Sprite Atlas Tutorial: Create Optimized Sprite Sheets](https://www.codeandweb.com/static/9f4d8403cdba6c24aad589656962ba9d/d8f52/post-image.png)

[Unity Sprite Atlas Tutorial: Create Optimized Sprite Sheets](https://www.codeandweb.com/texturepacker/tutorials/using-spritesheets-with-unity.md)

Learn how to create a Sprite Atlas for Unity. This tutorial shows you how to pack sprite sheets, reduce draw calls, and optimize sprite meshes for better game performance.

![How to create a 2d game scene in Unity](https://www.codeandweb.com/static/76a1027e0b829a8274bbff57d6fa01b5/d8f52/post-image.png)

[How to create a 2d game scene in Unity](https://www.codeandweb.com/texturepacker/tutorials/how-to-create-a-2d-game-scene-in-unity.md)

This tutorial shows you how to create a 2d game scene with a background and a character sprite animation. Use sprite sheets to optimise the game performance.

![2d dynamic lighting tutorial for Unity](https://www.codeandweb.com/static/507b7ced22882536d34888ad6cf61a5d/d8f52/post-image.png)

[2d dynamic lighting tutorial for Unity](https://www.codeandweb.com/spriteilluminator/tutorials/2d-dynamic-lighting-tutorial-for-unity.md)

Tutorial: Create amazing 2d lighting effects for your unity game using normal mapped sprites.

## Why not simply try it? Download TexturePacker now.

[Download TexturePacker 8.3.0](https://www.codeandweb.com/texturepacker/download/8.3.0/win)

for Windows

[Also available for macOS and Linux](https://www.codeandweb.com/texturepacker/download.md)
