---
title: "How do I use sprite sheets?"
description: "Usage depends on the game engine — typically involves loading the sheet and referencing sprites by name."
canonical: "https://www.codeandweb.com/texturepacker/knowledgebase/how-do-i-use-a-sprite-sheet"
product: "texturepacker"
source: "html"
---

# How do I use sprite sheets?

This depends on the game engine you are using. Usually, it works as follows:

1.  Load the sprite sheet into the game engine.
2.  Optionally, load a **data file** that provides extra information about each sprite (such as position, size, anchor points, etc.).
3.  To use a sprite from the sheet, tell the engine **which sprite to render** — and in some engines, also on **which sheet** it's located in.

See our [tutorials section](https://www.codeandweb.com/texturepacker/tutorials.md) for more information.

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