We currently have these 4 tutorials for Flash and TexturePacker.
Tutorials for other frameworks are available from the tutorials list.
Getting started with Starling - A Flash game development framework
Full tutorial with source code how to use PhysicsEditor with Nape physics engine.
Tutorial how to create collision shapes for your box2d flash project with PhysicsEditor
Tutorials about sprite sheets and game optimization:
Optimize your PNG files with TexturePacker. Reduce file size and improve performance. Learn how to adjust settings for lossless and lossy optimization.
This tutorial explains the most used sprite sheet types and how you can easily create a sprite sheet from a single of images. Links to free software included.
Tutorial: Create sprite sheets for your normal mapped sprites.