Tutorials for Flash and TexturePacker

We currently have these 4 tutorials for Flash and TexturePacker.
Tutorials for other frameworks are available from the tutorials list.

Getting started with Starling
Getting started with Starling

Getting started with Starling - A Flash game development framework

Getting started with PhysicsEditor and Nape
Getting started with PhysicsEditor and Nape

Full tutorial with source code how to use PhysicsEditor with Nape physics engine.

Creating box2d collision shapes for flash
Creating box2d collision shapes for flash

Tutorial how to create collision shapes for your box2d flash project with PhysicsEditor

Tutorials about sprite sheets and game optimization:

A beginner's guide to lossless and lossy PNG optimization
A beginner's guide to lossless and lossy PNG optimization

Optimize your PNG files with TexturePacker. Reduce file size and improve performance. Learn how to adjust settings for lossless and lossy optimization.

How to create a sprite sheet
How to create a sprite sheet

This tutorial explains the most used sprite sheet types and how you can easily create a sprite sheet from a single of images. Links to free software included.

Packing normal maps into sprite sheets
Packing normal maps into sprite sheets

Tutorial: Create sprite sheets for your normal mapped sprites.