---
title: "libGDX sprite sheet & physics tutorials"
description: "Sprite sheets and animations for libGDX — texture atlas packing, sprite animations and physics with Box2D."
canonical: "https://www.codeandweb.com/tutorials/libgdx"
source: "html"
---

# libGDX sprite sheet & physics tutorials

Sprite sheets and animations for libGDX — texture atlas packing, sprite animations and physics with Box2D.  
We currently have these 2 tutorials [tagged](https://www.codeandweb.com/tags.md) with **libgdx**:

![How to create sprite sheets & animations for libGDX](https://www.codeandweb.com/static/79ec18d97aa601971545808192c7ae8d/d8f52/post-image.png)

[How to create sprite sheets & animations for libGDX](https://www.codeandweb.com/texturepacker/tutorials/libgdx-sprite-sheet-tutorial.md)

Free tutorial: Learn how to use sprite sheets & animations with libGDX, speed up startup of your app, reduce download size. Full demo source code included.

![LibGDX Beginner Tutorial: Sprite Sheets & Physics with Box2D](https://www.codeandweb.com/static/65769e9e7218696e3819fdf6757887c8/d8f52/post-image.png)

[LibGDX Beginner Tutorial: Sprite Sheets & Physics with Box2D](https://www.codeandweb.com/physicseditor/tutorials/libgdx-physics.md)

This tutorial is for libGDX beginners, explaining how to create sprite sheets, use sprites in your game and add game physics.
