Create optimized sprite sheets in seconds
Cut hours from your development. Simplify your workflow.
Make beautiful and fast games.

Best sprite generation tool on the market:
You’ll love all the different ways TexturePacker
makes sprite sheet creation fast and easy
Using TexturePacker for creating optimized sprite sheets
is like having another developer work for you. For free.

Works with any game engine

Are you developing a game? TexturePacker supports more than 30 game engines.

Developing your own engine? Why not create your customized data format?

Just need plain sprite sheets? You can create image only sprite sheets too.

  • Perfectly integrated with many game & web frameworks
  • Custom data format
  • Automatically add all images
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Collecting and organizing your assets folder takes just seconds

All you have to do is drag-and-drop any assets folder into the Sprites Panel.

Want to release your game for different devices & resolutions?

No problem. TexturePacker automatically creates scaled versions in a flash.

  • Your folder structure is inherited
  • TexturePacker uses sub-folder names as part of final sprite name
  • Automatically add all images
Let TexturePacker do all the
manual, tedious work for you!

Eliminate hours of clicking. No manual publish needed

It only takes minutes to install and integrate with your build. It doesn’t matter what development environment you use.

Automatically update your sheets. You don’t have to remember command line parameters. Go do something fun while everything is taken care of.

  • Update all .tps files at once
  • Easy integration into your build process
  • TexturePacker checks for modified files and only packs if changes are found
Eliminate countless hours. Can’t live without it:

Compression without sacrificing quality

Your animations will run smoother, even if you use more of them. Your games will even start faster.

Running low on FPS or even out of memory? Not any more.

  • Reduce rendering artifacts in game
  • Compress your sprite sheet, drastically reducing memory usage
  • Increase framerate, render frames faster, reduce GPU time
Here, see how visual quality is preserved...
...Notice how the effects of compression
or dithering are nearly invisible!
Those are just a handful of ways TexturePacker makes your life easier
Here are an additional 18 reasons to
download and use TexturePacker today
  • Remove additional transparency with Polygon Trim
  • Increase rendering performance and make faster games
  • Requires less GPU by not rendering transparency
  • Directly import from Photoshop, Flash and more
  • Compile time checks for missing or renamed sprites
  • Tighter packaging with Algo: Polygon
  • Import 3rd party sprite sheets and compress them with TP
  • Give artists more freedom for working how they want
  • Quality check for developer when he receives new assets.
  • Create optimized sprites for the target platform
  • Create scaled versions for different resolutions automatically
  • No manual scaling of sprites
  • Write header files with sprite definitions
  • Autocompletion in IDE
  • No need to export from Photoshop, just save
  • Reference sprites by constants
  • No missing sprites in the game
  • Support for Retina and HiDPI displays
Instead of reading about it, why don’t you
Download TexturePacker now and see for yourself
how much faster and easier your workflow will be.
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