With TexturePacker, making spritesheets is easy and fast.
TexturePacker supports many input data formats and exports to a lot of gaming frameworks.
It has both GUI and commandline interface and lots of features to help you optimize your sprites to reduce memory usage and improve your game's performance.Learn more
PhysicsEditor creates collision shapes for your physics enabled game.
Use the fantastic Automated Shape-Tracer to create shapes within seconds!
Directly export to your favorite game engineLearn more