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Create your collision shapes in less than 10 seconds!

There are 3 simple steps to create your own collision shapes:

  1. Import your sprite
  2. Press trace
  3. Set physics parameters
 
Great Tutorials and Support

Don't know where to start?

Take a look at PhysicsEditor's tutorial section or grab a book!

Still stuck?

Contact me and I'll try to find a solution for your problem!

Works With Your Game Engine

PhysicsEditor can export to loads of gaming frameworks out of the box! Code and examples are included in the download.

Your favorite is not yet available?
Just create your own exporter or contact me!

Download PhysicsEditor

MacOS 64-bit (10.7/8/9)
PhysicsEditor-1.0.11-uni.dmg

Windows (XP/Vista/7/8)
PhysicsEditor-1.0.9-win32.exe

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I'm a robot