Optimized for 2D-Games
- Work with multiple sprites
- Generate normal maps from sprite's transparency
(Get the source code here: SpriteIlluminator tutorial)
SpriteIlluminator in detail
Automated normal map generation
The effect tools generate normal maps based on image processing algorithms.
Powerful algorithms create normal maps from your sprite automatically. They analyze the sprite's transparency and structure to create volume and texture in your normal maps.
Paint tools - optimize your normal map
Use the painting tools to refine your normal maps
Draw with the brush tools to fine tune your generated normal maps.
- Adjust the orientation of your sprite using the angle brush
- Add structure and textures using the structure brush.