I'm a robot

CodeAndWeb's GameDev Blog page 1/12

SpriteKit dynamic light tutorial

2015-05-19 Andreas Loew Get Sourcecode from GitHub
What you are going to learn:
  • Create your normal maps using SpriteIlluminator
  • Create a side scrolling scene with parallax scrolling
  • Create a normal mapped sprite
  • Add light effects to the game scene

cocos2d-x dynamic light tutorial

2015-05-12 Joachim Grill Get Sourcecode from GitHub
What you are going to learn:
  • Create your normal maps + sprite sheets using SpriteIlluminator and TexturePacker.
  • Load animation frames from a sprite sheet
  • Load a normal map sprite sheet and add a light effect to your animation

SpriteIlluminator: Normal map painting

2015-05-11 Andreas Löw
What you are going to learn:
  • A quick way to generate normal maps
  • Enhancing the generated normal map by applying structure

2d dynamic lighting tutorial for Unity

2015-05-04 Andreas Löw
What you are going to learn:
  • Creating normal mapped sprites with SpriteIlluminator
  • Packing sprite sheets and normal maps with TexturePacker
  • Importing normal mapped sprites into Unity

Packing normal maps into sprite sheets

2015-04-07 Andreas Löw
What you are going to learn:
  • Pack normal maps into sprite sheets
  • Create sprite and normal map textures with identical layout
Required skills:
  • Basic knowledge about sprite sheets
  • Basic knowledge about normal maps
I'm a robot