"There's an amazing amount of gameplay packed into this iPhone game. Liv Games may have finally toppled Plants Vs. Zombies as my go-to form of mobile entertainment". -Kotaku
"There's so much variety and so many things to work towards that I've been having an absolutely fantastic time playing through it". -Touch Arcade
"Legendary Wars is a must have title. 4/4" -Slide to Play
"It delivers a unique and enjoyable gaming experience that few other games match." 9/10 -MacWorld
"Legendary Wars is an absolutely gigantic castle/lane defense title, with deep RPG elements. The quest is huge and varied, so fans of light strategy should grab Liv Games' modern classic." -IGN
Legendary Wars 2.0 Features:
Huge world to Explore Campaign mode features 6 lands and over 70 levels each with unique gameplay and secret unlockable modes.
Unique Gameplay: Action-RTS-RPG Take direct control of any hero on the battlefield and unleash their special attacks! Command huge armies and destroy the monster horde. Features a variety of gameplay styles including; castle defense, castle siege, ambush, side-scrolling, free build, and Hero control.
Gorgeous Retina graphics and animation 8 beautifully detailed environment with eye-popping parallax scrolling, and a whole cast of charming characters in a visually stunning experience.
ZOMG Monsters! Battle Skullys, Zombies, Wolfys, Vamps, Trolls, Gargoyles and Dragons designed with AI to hunt you down. Each monster is also equipped with their own unique special attacks that will keep you challenged until the last epic battle.
New gear and attacks Upgrade your heroes through the game to unlock powerful new attacks and 5 Tiers of Legendary Armor per character.
Epic Soundtrack Beautiful orchestrated soundtrack written exclusively for Legendary Wars. This is what games need to sound like.
& the fun is not over yet! Unlock more than 15 modes including Arena and Action Challenges in multiple difficulties that will allow you to put your upgraded heroes and skil to the test.
We originally developed Legendary Wars with a different Tool. With 2.0 we moved over to TexturePacker and it saved us lots of time by automatic tedious functions from other tools!
Automating spritesheets and optimization/compression