2 reasons why you have to use sprite sheets

Reducing memory and startup time

Increasing your game's performance

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cocos2d framework logo Tutorials for Cocos2D

How to Create and Optimize Sprite Sheets in Cocos2D with Texture Packer and Pixel Formats

Tutorial about how to use optimized sprite sheets with cocos2d

language flag en by Ray Wenderlich

How To Use Animations and Sprite Sheets in Cocos2D 2.X

In this tutorial, you will learn how to create a simple animation of a bear walking in Cocos2D.

language flag en by Ray Wenderlich

Tutorial: XCode4 integration of TexturePacker for Cocos2d and Sparrow framework

Integrate TexturePacker into your XCode build process

language flag en by Andreas Löw

MonkeyJump (Cocos2d V2.x)

Tutorial for TexturePacker and PhysicsEditor in 3 parts. This tutorial uses Cocos2d V2.x.

language flag en by Andreas Löw

cocos2d-x framework logo Tutorials for Cocos2d-X

Tutorial: Using sprite sheet animations in cocos2d-x V3

Learn how to use sprite sheets and animations in cocos2d-x, design for different devices and screen sizes and optimize your game.

language flag en by Andreas Löw

Performance optimization for cocos2d-x using polygon sprite meshes

Are you experiencing low FPS in your cocos2d-x game? Optimize your sprite sheets to get the best performace for the players!

language flag en by Andreas Löw

cocos2d-x dynamic light tutorial

Tutorial: Create amazing 2d light effects for your Cocos2d-X game using normal mapped sprites.

language flag en by Joachim Grill

spritekit framework logo Tutorials for SpriteKit

SpriteKit TextureAtlases with Swift

How to animate Sprites with SpriteKit and Swift

language flag en by Joachim Grill

SpriteKit Animations and TextureAtlases

How to use and animate Sprites in SpriteKit using TexturePacker

language flag en by Joachim Grill

unity framework logo Tutorials for Unity

2d dynamic lighting tutorial for Unity

Tutorial: Create amazing 2d lighting effects for your unity game using normal mapped sprites.

language flag en by Andreas Löw

Optimizing sprite sheets for Unity

This tutorial shows you how to use optimized sprite sheets with Unity

language flag en by Joachim Grill & Andreas Loew

starling framework logo Tutorials for Starling

Getting started with Starling

Getting started with Starling - A Flash game development framework

language flag en by Francesco Maisto

Starting with Starling - Ep 3: Sprite Sheets

Video tutorial how to create sprite sheets for starling

language flag en by hemanthsharma - Gaming Evangelist at Adobe

Introducing the Starling Framework

Lee Brimelow describes how to speed up flash rendering by using sprite sheets

language flag en by Lee Brimelow - Game Developer Evangelist at Adobe

Hungry Hero Pt.2: TexturePacker Sprite Sheet Setup

Learn how to setup the Hero character sprite sheet in TexturePacker

language flag en by Hemanth Sharma

sparrow framework logo Tutorials for Sparrow

Tutorial: XCode4 integration of TexturePacker for Cocos2d and Sparrow framework

Integrate TexturePacker into your XCode build process

language flag en by Andreas Löw

flash framework logo Tutorials for Flash / AS3

Getting started with Starling

Getting started with Starling - A Flash game development framework

language flag en by Francesco Maisto

Sprite Sheets and Blitting - Part 1

Learn how to create a nicely packed sprite sheet and corresponding JSON data file.

language flag en by Lee Brimelow - Game Developer Evangelist at Adobe

SpriteSheet Animation in AS3

Here I will show a practical and convenient way to animate sprite sheets in AS3

language flag en by FlexWiz

css framework logo Tutorials for CSS / HTML

CSS animation examples with TexturePacker

These two examples show you how to easily create animations with CSS and sprite sheets. Example 1: hover animation. Example 2: @keyframes animation

language flag en by Kerstin Mueller

Creating CSS sprites with TexturePacker

How to create css sprites with TexturePacker

language flag en by Andreas Löw

Build a Street Fighter Demo with CSS Animations and JavaScript

animate PNG sprites with CSS3

language flag en by David Walsh

FireSprite! Simple TexturePacker integration to html5/javascript!

12 Steps to setup FireSprite, make a sprite atlas, and have it pop out a sprite

language flag en by Nicholas Wrenn

How to create css sprite sheets with TexturePacker

The idea of css sprites has always been a great optimization method, but until now very difficult to grow and maintain.

language flag en by Edithson Abelard

corona framework logo Tutorials for Corona SDK

Dynamic Content Scaling for Corona SDK

Dynamic Content Scaling for Corona SDK

language flag en by Andreas Löw

Getting started with TexturePacker and CoronaSDK image sheets

Tutorial how to use TexturePacker to create Corona SDK's new image sheets

language flag en by Andreas Löw

Example with CoronaSDK using PhysicsEditor & TexturePacker

Complete example for corona SDK using PhysicsEditor and TexturePacker

language flag en by Andreas Löw

Animating Sprites from a TexturePacker image

animate sprites from a texture atlas in Corona

language flag en by Chris Campbell

libgdx framework logo Tutorials for LibGDX

LibGDX Beginner Tutorial: Sprite Sheets & Physics with Box2d

This tutorial is for libGDX beginners, explaining how to create sprite sheets, use sprites in your game and add game physics.

language flag en by Travis Haynes

andengine framework logo Tutorials for AndEngine

Using AndEngine GLES2_AnchorCenter with TexturePacker

Using AndEngine GLES2_AnchorCenter with TexturePacker

language flag en by huangshu91

xna framework logo Tutorials for XNA

TexturePacker XNA Content Pipeline Extension

XNA loader for TexturePacker Sprite Sheets.

language flag en by Jesse

monogame framework logo Tutorials for MonoGame

Animation made easy in MonoGame with TexturePacker

This tutorial shows how to easily create animations within your MonoGame apps with TexturePacker

language flag en by Randolph Burt

phaser framework logo Tutorials for Phaser

Creating spritesheets for Phaser with TexturePacker

Short tutorial how to create SpriteSheets for Phaser.io using TexturePacker

language flag en by Andreas Loew

playstation framework logo Tutorials for PlayStation® Suite

PlayStation Mobile SDK Tutorial: Working with sprite sheets

This tutorial covers creating an animation sprite sheet and the code required to use it in PlayStation® suite.

language flag en by Mike

DevBlog > Week 4 > Spritesheets and Animations

Developer Blog about porting a game from Cocos2D-X to Playstation Mobile.

language flag en by The Liverpool Office

vplay framework logo Tutorials for V-Play

How to use TexturePacker with V-Play

How to use the available memory more efficiently and speed up loading sprites with the help of TexturePacker.

language flag en by Alex Leutgöb

uikit framework logo Tutorials for UIKit

UIKit Animations with TexturePacker

Use TexturePacker to create animations for UIKit to save memory and decrease loading time

language flag en by Andreas Löw

Texture Atlases for UIKit with TexturePacker

Code to import TexturePacker's sprite sheets into UIKit

language flag en by Daniel Sefton

xcode framework logo Tutorials for Xcode

Integrating TexturePacker with Xcode’s Build Rules

Integrating TexturePacker with Xcode’s Build Rules

language flag en by David Hart

melonjs framework logo Tutorials for MelonJS

Tutorial: Using sprite sheets in MelonJS

Learn how to use sprite sheets with MelonJS

language flag en by Andreas Löw

Tutorials for Other / Common

Reducing artifacts on rotated sprites

Learn now to reduce rendering artifacts on transformed sprites.

language flag en by Andreas Löw

Packing normal maps into sprite sheets

Tutorial: Create sprite sheets for your normal mapped sprites.

language flag en by Andreas Löw

Creating sprite sheets for ShiVa using TexturePacker

Short tutorial how to create SpriteSheets for ShiVa using TexturePacker

language flag en by Andreas Löw

TexturePacker Content Protection

How to use Content Protection feature in TexturePacker to protect your assets

language flag en by Andreas Löw

Designing content for the whole iOS family

This tutorial explains how you can easily create your game assets for iPhone, iPad and iPod.

language flag en by Andreas Löw

Using JavaScript to enhance your TexturePacker output format

Using JavaScript to enhance your TexturePacker output format

language flag en by Andreas Löw

Batch converting and optimizing images for web and games in Windows

Batch convert your images to PVR and other export formats with TexturePacker

language flag en by Andreas Löw

Batch converting images to pvr or pvr.ccz

How to batch convert images to pvr and other formats

language flag en by Andreas Löw

Using TexturePacker with 3rd party tile sets

Short description how to use TexturePacker to remove colored background from sprites.

language flag en by Andreas Löw

LWJGL Sprite Sheets - LWJGL Tutorials

40 minute video tutorial how to use Sprite Sheets with LWJGL

language flag en by Oskar Veerhoek

Concentration game made with PIXI.js

using PIXI as renderer in order to show you how to render basic games.

language flag en by Emanuele Feronato







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