PhysicsEditor Tutorials

We've created these tutorials to give you a quick start with your game engine.

How to create a physics enabled game with Axmol Game Engine
How to create a physics enabled game with Axmol Game Engine

Learn how to use 2d game physics in your Axmol Game. Create physics shapes, use sprites with physics enabled. Collision detection. Source code included.

How to handle line endings in git
How to handle line endings in git

Free tutorial: How to handle line endings in git when working on Windows, macOS and Linux

How to create physics shapes for Phaser 3 and Matter JS
How to create physics shapes for Phaser 3 and Matter JS

Tutorial: Create a demo with Phaser 3 and the MatterJS physics engine. Learn how to create collision polygons from complex shapes. Free source code included.

How to create physics shapes for Panda2 and P2 physics
How to create physics shapes for Panda2 and P2 physics

Free tutorial: Create a physics enabled game scene with Panda2 and P2 physics engine. Learn how to create and edit polygon physics shapes.

How to use physics with cocos2d-x
How to use physics with cocos2d-x

Learn how to create collision shapes for your physics enabled cocos2d-x game.

LibGDX Beginner Tutorial: Sprite Sheets & Physics with Box2d
LibGDX Beginner Tutorial: Sprite Sheets & Physics with Box2d

This tutorial is for libGDX beginners, explaining how to create sprite sheets, use sprites in your game and add game physics.

Tutorial: Creating a game with Phaser and P2 Physics
Tutorial: Creating a game with Phaser and P2 Physics

Learn how to create a physics enabled game using Phaser and P2 Physics Engine.

Using PhysicsEditor with Cocos2D
Using PhysicsEditor with Cocos2D

This tutorial shows how to create collision shapes for Cocos2d V3 using PhysicsEditor

Getting started with CoronaSDK and PhysicsEditor
Getting started with CoronaSDK and PhysicsEditor

Full example with source code how to use PhysicsEditor with CoronaSDK

Getting started with Gideros and PhysicsEditor
Getting started with Gideros and PhysicsEditor

Full example with source code how to use PhysicsEditor with Gideros SDK

Getting started with PhysicsEditor and Nape
Getting started with PhysicsEditor and Nape

Full tutorial with source code how to use PhysicsEditor with Nape physics engine.

Getting started with PhysicsEditor and Sparrow and Box2d
Getting started with PhysicsEditor and Sparrow and Box2d

Full tutorial with source code how to use Sparrow framework with box2d and PhysicsEditor

Example with CoronaSDK using PhysicsEditor & TexturePacker
Example with CoronaSDK using PhysicsEditor & TexturePacker

Complete example for corona SDK using PhysicsEditor and TexturePacker

Creating box2d collision shapes for flash
Creating box2d collision shapes for flash

Tutorial how to create collision shapes for your box2d flash project with PhysicsEditor