PhysicsEditor Tutorials
Select your framework:
AndEngine Cocos2D Cocos2d-X Corona SDK Flash / AS3 Gideros Kwiksher LibGDX Nape Physics Panda 2 Phaser Sparrow Starling Unity Other
Tutorials for
AndEngine
Full example project including source code! Use PhysicsEditor to create collision shapes for AndEndgine
by Andreas Löw
Combining PhysicsEditor with AndEngine
by Johannes Borchardt
Tutorials for
Cocos2D
This tutorial shows how to create collision shapes for Cocos2d V3 using PhysicsEditor
by Andreas Löw
Tutorial for TexturePacker and PhysicsEditor in 3 parts. This tutorial uses Cocos2d V2.x.
by Andreas Löw
Tutorials for
Cocos2d-X
Learn how to create collision shapes for your physics enabled cocos2d-x game.
by Andreas Löw
Tutorials for
Corona SDK
Full example with source code how to use PhysicsEditor with CoronaSDK
by Andreas Löw
Complete example for corona SDK using PhysicsEditor and TexturePacker
by Andreas Löw
Full example with source code how to use PhysicsEditor with CoronaSDK (chinese)
by Andreas Löw (translation by WeiYu Lai)
Tutorials for
Flash / AS3
Tutorial about PhysicsEditor, a quick run through on exporting some bodies for the Nape AS3 engine
by Devon O. Wolfgang
Full tutorial with source code how to use PhysicsEditor with Nape physics engine.
by Andreas Löw
Tutorial how to create collision shapes for your box2d flash project with PhysicsEditor
by Andreas Löw
Tutorials for
Gideros
Full example with source code how to use PhysicsEditor with Gideros SDK
by Andreas Löw
Tutorials for
Kwiksher
Learn how to use PhysicsEditor to create collision shapes for your Kwik2 project
by Alex
Tutorials for
LibGDX
This tutorial is for libGDX beginners, explaining how to create sprite sheets, use sprites in your game and add game physics.
by Travis Haynes
Tutorials for
Nape Physics
Tutorial about PhysicsEditor, a quick run through on exporting some bodies for the Nape AS3 engine
by Devon O. Wolfgang
Full tutorial with source code how to use PhysicsEditor with Nape physics engine.
by Andreas Löw
Tutorials for
Panda 2
Free tutorial: Create a physics enabled game scene with Panda2 and P2 physics engine. Learn how to create and edit polygon physics shapes.
by Andreas Löw
Tutorials for
Phaser
Tutorial: Create a demo with Phaser 3 and the MatterJS physics engine. Learn how to create collision polygons from complex shapes. Free source code included.
by Andreas Löw
Learn how to create a physics enabled game using Phaser and P2 Physics Engine.
by Josh Morony & Andreas Löw
Tutorials for
Sparrow
Full tutorial with source code how to use Sparrow framework with box2d and PhysicsEditor
by Andreas Löw
Tutorials for
Starling
Tutorial about PhysicsEditor, a quick run through on exporting some bodies for the Nape AS3 engine
by Devon O. Wolfgang
This tutorial will show how to use PhysicsEditor to create box2d bodies.
by Imran Edu
Tutorials for
Unity
editor extension to use the physic editor generated plist in Unity3d (2d platform)
by hamdullah shah
Tutorials for Other / Common
Create your own custom data format with PhysicsEditor for you Game Engine
by Andreas Löw
How to set collision parameters in PhysicsEditor
by Andreas Löw
Using PhysicsEditor exported data with PhysInjector
by reyco1
... you've reached the end of our tutorial list
I am sorry if you have not found what you were looking for. We are trying to add new tutorials - but as you might know - writing tutorials takes some time...
Do you need a tutorial for a specific topic?
Do you know a good tutorial that I should add to the list?
Or would you like to write a tutorial?
Contact me