Tutorials for Cocos2D

Using PhysicsEditor with Cocos2D

This tutorial shows how to create collision shapes for Cocos2d V3 using PhysicsEditor

by Andreas Löw

Tutorials for Cocos2d-X

How to use physics with cocos2d-x

Learn how to create collision shapes for your physics enabled cocos2d-x game.

by Andreas Löw

Tutorials for Corona SDK

Getting started with CoronaSDK and PhysicsEditor

Full example with source code how to use PhysicsEditor with CoronaSDK

by Andreas Löw

Example with CoronaSDK using PhysicsEditor & TexturePacker

Complete example for corona SDK using PhysicsEditor and TexturePacker

by Andreas Löw

Tutorials for Flash / AS3

Getting started with PhysicsEditor and Nape

Full tutorial with source code how to use PhysicsEditor with Nape physics engine.

by Andreas Löw

Creating box2d collision shapes for flash

Tutorial how to create collision shapes for your box2d flash project with PhysicsEditor

by Andreas Löw

Tutorials for Gideros

Getting started with Gideros and PhysicsEditor

Full example with source code how to use PhysicsEditor with Gideros SDK

by Andreas Löw

Tutorials for LibGDX

LibGDX Beginner Tutorial: Sprite Sheets & Physics with Box2d

This tutorial is for libGDX beginners, explaining how to create sprite sheets, use sprites in your game and add game physics.

by Travis Haynes

Tutorials for Nape Physics

Getting started with PhysicsEditor and Nape

Full tutorial with source code how to use PhysicsEditor with Nape physics engine.

by Andreas Löw

Tutorials for Panda 2

How to create physics shapes for Panda2 and P2 physics

Free tutorial: Create a physics enabled game scene with Panda2 and P2 physics engine. Learn how to create and edit polygon physics shapes.

by Andreas Löw

Tutorials for Phaser

How to create physics shapes for Phaser 3 and Matter JS

Tutorial: Create a demo with Phaser 3 and the MatterJS physics engine. Learn how to create collision polygons from complex shapes. Free source code included.

by Andreas Löw

Tutorial: Creating a game with Phaser and P2 Physics

Learn how to create a physics enabled game using Phaser and P2 Physics Engine.

by Josh Morony & Andreas Löw

Tutorials for Sparrow

Getting started with PhysicsEditor and Sparrow and Box2d

Full tutorial with source code how to use Sparrow framework with box2d and PhysicsEditor

by Andreas Löw







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