We currently have one tutorial for Axmol Engine and PhysicsEditor.
Tutorials for other frameworks are available from the tutorials list.
You may find these tutorials useful as they also discuss using Axmol Engine with our other gamedev tools.
Learn how to use sprite sheets and animations in Axmol Engine, design for different devices and screen sizes and optimize your game.
How to use Content Protection feature in TexturePacker to protect your assets
Tutorial: Learn how to use normal mapped sprites to create stunning 2d light effects with Axmol Engine. Full source code included.
Are you experiencing low FPS in your Cocos2d-x / Axmol game? Optimize your sprite sheets to get the best performance for the players!