TexturePacker Releases
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Using an older operating system? Find the newest version that still runs on it.
TexturePacker 8.3.0 2026-09-16
Requires macOS 13+ · Windows 10+ · Ubuntu 22.04+
Features:
- New GameMaker data format that can be loaded with texturegroup_add() without a loader script
- The existing GameMaker format is now called "GameMaker (loader script)"
- Match the native look of Windows 11 and macOS 27 with the modern system styles
Fixes:
- Sprite sheet splitter: sheets of solid tiles without transparency no longer lose a column to the background heuristic. The background color is only removed when the corners agree on it, and it is removed everywhere on the sheet, including pockets inside a sprite such as the space between a character's legs. The new Remove solid background checkbox below the algorithm tabs controls what the preview shows and what the saved sprites contain: switch it off to keep the background, or for tiles that happen to share a corner color. Formats without transparency such as JPEG always keep the background.
- Start on Ubuntu 26 — the Debian package now pulls in the xcb/xkb runtime libraries the app needs
- Unreal Paper2D no longer warns about a TexturePacker prefix mismatch on every import
- Japanese and Chinese: Latin words and numbers are now separated from CJK text by a space throughout the interface
- Missing AVX2 support: loading or exporting ASTC textures now reports an error instead of crashing
TexturePacker 8.2.2 2026-09-02
Requires macOS 13+ · Windows 10+ · Ubuntu 22.04+
Features:
- Flip textures vertically for all hardware formats — pvr, ktx, ktx2, zktx, astc, basis, dds and pkm — with the new
--flip-yoption or the "Flip texture vertically" checkbox - The zoom controls in the status bar now use icons instead of text labels
Fixes:
- PVR files compressed with ETC keep their orientation flag when flipped
- Command line: .astc, .basis and .pkm sprite sheets keep the pixel format when processing .tps files
- Reopening a project restores the zoom level and does not block zooming
- Matched the shortcuts of common graphics tools: Ctrl/Cmd 0 fits the sheet in the window, Ctrl/Cmd 1 zooms to 1:1
- Quitting right after startup no longer crashes the app
Downloads:
TexturePacker 8.2.0 2026-07-29
Requires macOS 13+ · Windows 10+ · Ubuntu 22.04+
Features:
- Godot: Auto-detect animations — detected sequences are written to the .tpsheet data file, and the importer plugin (4.8.0) turns them into a ready-to-use AnimationLibrary for AnimationPlayer + Sprite2D, including trimmed sprites and multipack sheets
- Godot: The exporter is now called godot-spritesheet — godot3-spritesheet still works for existing projects and scripts
- Start screen: Godot joins the framework selection — click "Show all frameworks" for the full list
- Oversized sprites now raise the maximum texture size to 4096 automatically, unless you've set one yourself
Fixes:
- Sprite sheets are only numbered when multi-pack writes more than one sheet — a single sheet no longer becomes "sheet-0.png"
- Choosing a framework without auto-multipack support no longer leaves auto-multipack enabled
- Unsupported file types are now skipped when adding sprites, instead of showing as errors
Downloads:
TexturePacker 8.1.0 2026-07-16
Requires macOS 13+ · Windows 10+ · Ubuntu 22.04+
Features:
- Auto-multipack is now the default for new projects — the sprite sheet name no longer needs an {n} placeholder
- Reveal the exported texture in Finder/Explorer after publishing
- Keep the data file name when switching to another exporter
Fixes:
- Restored the sprite context menu in the sheet view
- Start screen: layout and hover refinements
Downloads:
TexturePacker 8.0.3 2026-07-03
Requires macOS 13+ · Windows 10+ · Ubuntu 22.04+
Features:
- Added an "Export sprite sheet" button to the sidebar for quick, discoverable publishing
Fixes:
- Sprite sheet splitter no longer freezes when loading large images
- Floating licenses in Docker/CI: sporadic "Received GOAWAY" connection errors caused activate/deactivate to be retried after 5 seconds
Downloads:
TexturePacker 8.0.2 2026-05-27
Requires macOS 13+ · Windows 10+ · Ubuntu 22.04+
Fixes:
- Unicode file path normalization (CJK characters)
Downloads:
TexturePacker 8.0.1 2026-05-21
Requires macOS 13+ · Windows 10+ · Ubuntu 22.04+
Features:
- Enabled super-compression for KTX2 files with BasisU/UASTC
- Phaser+PixiJS: cache busting is now optional via a new setting (off by default)
Downloads:
TexturePacker 8.0.0 2026-04-29
Requires macOS 13+ · Windows 10+ · Ubuntu 22.04+
Features:
- TexturePacker now available in 9 additional languages
- Size constraint "Compression blocksize"
- Alpha handling mode "Discard alpha"
- Updated ASTC + BASIS texture exporters
- Updated KTX exporter, including latest ASTC + Basis Universial compressor
- After splitting a sprite sheet, refresh smart folders and repack
- Phaser+Pixj: append parameter to texture file name to support cache busting
- Updated Quicklook plugin, supports now previewing PVR, KTX, ASTC, BASIS, DDS files (macOS)
Fixes:
- Export KTX files with linear color space for improved compatibility
- New, empty project was sometimes marked as changed
- Godot: always export textures with a size divisible by 4
- Sort sprites in data files
- Floating licenses retry releasing seats on network errors
- Problem when starting TexturePacker via symbolic link
Downloads:
TexturePacker 7.12.0 2026-02-04
Requires macOS 13+ · Windows 10+ · Ubuntu 22.04+
Features:
- Command line mode to convert images
Fixes:
- Animation detection for LibGDX
- Sprite sheet splitter with old Spine data files
- Crash when running out of memory
- Pivot point export for Unreal Engine / Paper2D
Downloads:
TexturePacker 7.11.0 2025-12-15
Requires macOS 12+ · Windows 10+ · Ubuntu 22.04+
Features:
- Updated LayaAir exporter with multipack support
- Exporter for Flame Engine
Fixes:
- Pinch to zoom gesture on macOS
- Performance issue with Unity exporter
Downloads:
TexturePacker 7.10.0 2025-11-27
Requires macOS 12+ · Windows 10+ · Ubuntu 22.04+
Features:
- Sheet splitter can read data files
- LibGDX: Support ZKTX texture format
- LibGDX: Export all hardware texture formats, including KTX2 with Basis Universal (UASTC and ETC1S)
- Support pivot points with Starling exporter
Fixes:
- Improved performance of template-based data file exporters
- License activation problem on WSL (Windows Subsystem for Linux)
- Missing/broken toolbar in image preview window
- Loss of pivot point settings if tps file was double-clicked
- Tooltips on Linux dark mode
Downloads:
TexturePacker 7.9.1 2025-10-31
Requires macOS 12+ · Windows 10+ · Ubuntu 22.04+
Features:
- CocosCreator exporter with improved compatibility
Fixes:
- Removed WaveEngine exporter
- Updater problem on macOS 26
- Minor other issues with macOS 26
Downloads:
TexturePacker 7.9.0 2025-08-14
Requires macOS 12+ · Windows 10+ · Ubuntu 22.04+
Features:
- Exporter for MonoGame.Extended
Fixes:
- Godot exporter: Fixed/disabled "Crop, keep position" mode
- License activation sometimes reactivates a license on windows
- Keep DPI value when splitting a sprite sheet
Downloads:
TexturePacker 7.8.0 2025-07-02
Requires macOS 12+ · Windows 10+ · Ubuntu 22.04+
Features:
- Added support for the updated libGDX / Spine export format
- ORX exporter now supports rotated sprites
Fixes:
- Kivy exporter now correctly handles coordinates and uses a more compact format
Downloads:
TexturePacker 7.7.1 2025-06-04
Requires macOS 12+ · Windows 10+ · Ubuntu 22.04+
Features:
- Fixed Windows installer when user name contains non-ascii characters
Downloads:
TexturePacker 7.7.0 2025-05-15
Requires macOS 12+ · Windows 10+ · Ubuntu 22.04+
Features:
- Texture size constraint "Multiple of 4"
- Improved normal map detection supports different z axis normalizations
- Removed outdated exporters for Shiva3D and Tresensa
Fixes:
- Occasional crash on startup
- Crash when using drag&drop between projects
Downloads:
TexturePacker 7.6.3 2025-04-25
Requires macOS 12+ · Windows 10+ · Ubuntu 22.04+
Fixes:
- bug that TexturePacker sometimes resets its settings
Downloads:
TexturePacker 7.6.2 2025-03-27
Requires macOS 12+ · Windows 10+ · Ubuntu 22.04+
Features:
- Flatpak installer package
- Exporter for ZIM javascript framework
Fixes:
- Updater on macOS
Downloads:
TexturePacker 7.6.0 2025-02-11
Requires macOS 12+ · Windows 10+ · Ubuntu 22.04+
Features:
- Added exporters for Babylon.js JSON formats (hash, array)
- Support "Keep transparent pixels" for normal maps
- Support "--background-color" command line parameter for normal maps
Fixes:
- Normal map command line options
- Rare problems with "Enter license" screen
- Windows installer
Downloads:
TexturePacker 7.5.0 2024-11-06
Requires macOS 11+ · Windows 10+ · Ubuntu 20.04+
Features:
- Defold exporter: Support for pivot points
Fixes:
- ORX exporter: Fixed center point
- Selection of shapes in center with rubber band or double click now usees shape outline instead of bounding box.
Downloads:
TexturePacker 7.4.0 2024-05-13
Requires macOS 11+ · Windows 10+ · Ubuntu 20.04+
Features:
- Improved sprite sheet splitter
- Zoom with Alt + Mouse wheel, horizontal scroll with Shift + wheel
- Minor UI improvements
- Updated Defold exporter to version 1.1
Downloads:
TexturePacker 7.3.0 2024-04-15
Requires macOS 11+ · Windows 10+ · Ubuntu 20.04+
Features:
- Exporter for Defold
Downloads:
TexturePacker 7.2.0 2024-04-04
Requires macOS 11+ · Windows 10+ · Ubuntu 20.04+
Features:
- Exporter for GameMaker
- Unity data/texture files may be exported to different directories
Fixes:
- Tooltip color in dark mode
- Ask for decryption key when encrypted PVR is opened
- Unexpected trim mode change when setting packer algorithm
- Crash in polygon tracer
- Issue with pivot point reset for PixiJS framework
Downloads:
TexturePacker 7.1.0 2023-11-02
Requires macOS 11+ · Windows 10+ · Ubuntu 20.04+
Features:
- CSS: support animations
- Solar2D: support animations
- melonJS: support animations
- Phaser: support 9-slice scaling (requires Phaser 3.61 or newer)
- Improved polygon packer performance
- Updated PVRTC/KTX/ASTC/BASISU encoders
- Flipped PVR: export metadata entry with axis orientation
- Use polygon packing algorithm as default for Unity
Fixes:
- Removed OS-dependent binary differences in exported images
- Crash in CSS exporter
- Crash in ETC2 encoder
- Bug in "Trim sprite names"
- Bug in CSS exporter
- Bug Polygon trim with empty input
- Scale factor input field
- Missing tooltips
- Bad layout of multipack texture preview
- Basic algorithm: don't abort at first unpackable sprite
Downloads:
TexturePacker 7.0.3 2023-05-11
Requires macOS 10.14+ · Windows 10+ · Ubuntu 20.04+
Features:
- Docker/CI licenses wait for a free seat instead of returning an error
- The license key for a Docker/CI license can be set using the environment variable TP_FLOATING_LICENSE
Fixes:
- Docker/CI license activation, when running in parallel on the same machine
- Release Docker/CI licenses when packing is aborted (CTRL-C)
Downloads:
TexturePacker 7.0.2 2023-02-28
Requires macOS 10.14+ · Windows 10+ · Ubuntu 20.04+
Fixes:
- Loss of pivot point positions when opening old .tps files
- Crash when opening .tps files with unknown exporter
Downloads:
TexturePacker 7.0.1 2023-02-02
Requires macOS 10.14+ · Windows 10+ · Ubuntu 20.04+
Features:
- Support 9-patch scaling with PixiJS exporter
- Color bleeding algorithm used to reduce border artifacts
Fixes:
- Problem when changing texture / data file names in existing project
- Crash in "split sheet" tool
- Data file name update on "Basic settings" panel
Downloads:
TexturePacker 7.0.0 2022-12-14
Requires macOS 10.14+ · Windows 10+ · Ubuntu 20.04+
Features:
- Added manual multipack mode: You can now choose which sprite is packed on which sheet
- Improved the layout of the sprite sheet preview for a better user experience
Fixes:
- Fixed minor UI issues on macOS 13
- Fixed minor issues in the dark mode UI
- Fixed a crash in the polygon outline tracer
Downloads:
TexturePacker 6.0.2 2022-06-01
Requires macOS 10.14+ · Windows 10+ · Ubuntu 20.04+
Features:
- Improved "dark mode" user interface
- Added exporter for PlayCanvas
Fixes:
- Color space configuration of some image formats
Downloads:
TexturePacker 6.0.1 2022-02-11
Requires macOS 10.14+ · Windows 10+ · Ubuntu 20.04+
Features:
- Allow bigger paddings in sprite sheet splitter
- Improved security of auto-updater
- Increased sprite size limit to 16k x 16k pixels
- Corona SDK is now called Solar2D
- Updated NoesisGUI XAML exporter
Fixes:
- Broken slider widgets
- EaselJS animation detection
- Outdated tooltip
Downloads:
TexturePacker 6.0.0 2021-12-13
Requires macOS 10.14+ · Windows 10+ · Ubuntu 20.04+
Features:
- Zopfli algorithm for better PNG file compression (~5% smaller files for opt levels 2-7)
- Support for Kivy framework
- Native support of Apple M1 chip
- Write .basis files (Basis Universal codec)
- Write .astc files (ASTC codec)
- Write .ktx2, .ktx, .pvr files (with ASTC, Basis Universal and DXT/BC codecs)
- Support .dds files with DXT coded on macOS
- Load/preview .astc, .basis, .ktx2 files
- Quicklook Plugin for macOS supports new file formats
- Changed command line options for pvrtc and etc codecs
- Updated libWebP to version 1.2.1
- Updated PvrTexLib to version 5
- Dropped support for loading Flash (swf) files
- Added sprite scale property to templated based exporters
Fixes:
- PixiJS with multipack: export all animations to first data file
- Monogame: better replacement of unsupported characters in C# identifiers
- Allow smaller values for individual sprite scaling
Downloads:
TexturePacker 5.5.0 2021-01-08
Requires macOS 10.13+ · Windows 7+
Features:
- Commandline option --save to save .tps file
- Updated Orx exporter with support for pivot points and animations - thanks to Kristoffer Danielsson
Fixes:
- Linux: Scaling problem on 4K displays
- macOS: Various minor issues on macOS Big Sur / Apple M1
- Rounding errors in scaling variants with "Force identical layout"
- Rare deadlock in command line tool
Downloads:
TexturePacker 5.4.0 2020-06-02
Requires macOS 10.13+ · Windows 7+
Features:
- Updated Amethyst exporter
- Zoom in animation preview
Fixes:
- Missing sheet recalculation after scaling individual sprite
- 9-patch scaling of scaled sprites
- Support 9-patch sprites on command line
Downloads:
TexturePacker 5.3.0 2020-01-28
Requires macOS 10.13+ · Windows 7+
Features:
- Added floating licenses to permit the use of TexturePacker in Docker / CI environments
- Spine exporter generates one combined atlas file in multi-pack mode
- macOS version requires 10.13 or newer
Fixes:
- FlashUnpacker works on macOS again - up to macOS 10.14
- Allow setting of individual sprite scale factor for all frameworks
- Crash in grid packer algorithm
- Mapbox exporter
- Some minor issues on Windows High DPI displays
Downloads:
TexturePacker 5.2.0 2019-10-15
Requires macOS 10.11+ · Windows 7+
Features:
- Scaling of individual sprites
- Exporter for Amethyst Game Engine
- Added KTX texture format
- Added DDS texture format
- Added ETC2 compression for PKM texture files
- Updated ETC1 codec for PKM texture files
- Support for macOS 10.15 Catalina
Fixes:
- Wrong ETC1/2 RAM usage was displayed
- Crash when closing "Split sheet" window
- Crash in grid packing algorithm with multipack
Downloads:
TexturePacker 5.1.0 2019-07-04
Requires macOS 10.11+ · Windows 7+
Features:
- Auto-fit sprite sheets after packing
- Exporter for PopcornFX
- Exporter for Blacksmith 2D
- Exporter for LayaBox / LayaAir 2.0
- Exporter for XAML Resource Dictionaries (NoesisGUI)
Fixes:
- Unity: Don't set Unity's "Alpha is Transparency" if "Keep transparent pixels" is set in TP
- Missing translations in settings sidebar
Downloads:
TexturePacker 5.0.1 2019-06-04
Requires macOS 10.11+ · Windows 7+
Fixes:
- Improved translation for Simplified Chinese
Downloads:
TexturePacker 5.0.0 2019-05-17
Requires macOS 10.11+ · Windows 7+
Features:
- User interface localization - starting with Simplified Chinese
- Updated exporter OPTPiX SpriteStudio 6
Downloads:
TexturePacker 4.12.1 2019-03-14
Requires macOS 10.11+ · Windows 7+
Features:
- Updated exporter for Spark AR Studio (former Facebook AR Studio)
Fixes:
- Sprite sheet splitter can now work with sprite sizes below 8x8
- Display correct WebP quality when project is openend
- OpenSSL problem on Ubuntu 18
Downloads:
TexturePacker 4.12.0 2019-01-30
Requires macOS 10.11+ · Windows 7+
Features:
- Packer algorithm for grids, strips
- WebP codec v1.0.2, better lossless compression
Fixes:
- Broken normalmap/sprite matching
- Rounding errors in absolute pivot point coordinates
Downloads:
TexturePacker 4.11.1 2018-12-20
Requires macOS 10.11+ · Windows 7+
Fixes:
- Install command line client creates link to correct executable
- Startup crash on MacOS when stating from symlink in terminal
Downloads:
TexturePacker 4.11.0 2018-12-10
Requires macOS 10.11+ · Windows 7+
Features:
- Added exporter for Egret
- Added exporter for Mapbox
Fixes:
- Less exporter now exports identical sprites
- UI tooltip
- Fixed scaling limitation
- Installer now keeps desktop and taskbar icons on Windows
- Reduced download size for Windows installer
- Removed obsolete texture path setting for Phaser 3
Downloads:
TexturePacker 4.10.0 2018-10-31
Requires macOS 10.11+ · Windows 7+
Features:
- Sprite sheet splitter: Extract and repack existing sprite sheets
Fixes:
- Removed size limitation for scaled sprites
- Minor UI improvements for MacOS light+dark mode
- Crash in PNG-8 pngquant algorithm
- License activation handled properly with "/" and "%" in user or computer names
Downloads:
TexturePacker 4.9.0 2018-10-05
Requires macOS 10.11+ · Windows 7+
Features:
- Support for MacOS Mojave (10.14)
- Ended support for MacOS Yosemite (10.10)
- Darkmode in Mojave
Fixes:
- Font rendering on Mojave
- Disabled rotation for Phaser
Downloads:
TexturePacker 4.8.3 2018-07-26
Requires macOS 10.10+ · Windows 7+
Features:
- License deactivation from command line
Fixes:
- Crash with open popup menu in help zone
- Better formatted error messages in command line
Downloads:
TexturePacker 4.8.2 2018-07-12
Requires macOS 10.10+ · Windows 7+
Features:
- PixiJS: support pivot points + animations (requires PixiJS >= 4.8.2)
- Added context menu items to access pivot point editor
- "Sprite settings" is now "Edit pivot point" with new icon
Fixes:
- Ubuntu 18 / OpenSSL incompatibility
- Broken link in MacOS installer
- Only export pivot points if enabled (JSON, XML)
- Sprite selection in sprite sheet after returning from sprite editor
Downloads:
TexturePacker 4.8.1 2018-06-18
Requires macOS 10.10+ · Windows 7+
Features:
- PixiJS: support rotated sprites
Fixes:
- UI issues
- Problem with case-sensitive file systems
- Width field in scaling variants
Downloads:
TexturePacker 4.8.0 2018-05-28
Requires macOS 10.10+ · Windows 7+
Features:
- GDPR compliance (EU's General Data Protection Regulation)
- Updated license agreement
Fixes:
- Jumping values in 9-patch editor when switching between props and settings
- Removed self referencing file path in .tps file
Downloads:
TexturePacker 4.7.0 2018-05-09
Requires macOS 10.10+ · Windows 7+
Features:
- Added support for FaceBook AR Studio
- Added normal_map reference to json file's meta section (Pixi, Phaser, Generic)
- Enabled support for rotated sprites in Phaser
Downloads:
TexturePacker 4.6.3 2018-03-12
Requires macOS 10.10+ · Windows 7+
Features:
- AtlasTexture and TileSet exporter for Godot 3
- Speed up polygon packer by 50% on average
- FPS display in animation preview
Fixes:
- Removed AndEngine support
Downloads:
TexturePacker 4.6.2 2018-02-19
Requires macOS 10.10+ · Windows 7+
Features:
- EaselJS: Set animation framerate
- Panda 2: New exporter with trimming, pivot point editor
- Upgraded to libwebp 0.6.1
Fixes:
- Support trimmed sprite names in Phaser3
- Network issues caused on Wifi network while TexturePacker was running.
- TexturePacker URLs in exporters
Downloads:
TexturePacker 4.6.1 2017-12-21
Requires macOS 10.10+ · Windows 7+
Features:
- Display messages about important framework changes/fixes (e.g. Unity)
Fixes:
- Added opengl sofware renderer as fallback
- Unity Importer warning
- Removed warning message from Phaser exporter
- Windows UI style
Downloads:
TexturePacker 4.6.0 2017-12-20
Requires macOS 10.10+ · Windows 7+
Features:
- Phaser 3: Exporter with multipack, pivot points, normal maps
- Panda 2: Exporter with pivot points
- CSS: Multipack: 1 css file, many pngs
- LibGDX: Support .atlas extension
- Better error reporting for non matching sprites
- Set default pivot points in custom exporters
Downloads:
TexturePacker 4.5.0 2017-09-11
Requires macOS 10.10+ · Windows 7+
Features:
- Packer speed improved by 30% on average
- Smaller PNG file size due to optimized alpha bleeding (with "Reduce border artifacts" enabled)
- Integrated latest PVR codec
- Support Ubuntu 16.04 and newer; don't install this update if you're using older versions
Fixes:
- Wrong tab order
- Status bar displays permanently "Loading images..."
- Custom exporter values of TPS are ignored by command line client
- CSS exporter: Using non breaking spaces for placement of css sprites
- Alias issue with "Reduce border artifacts"
Downloads:
TexturePacker 4.4.0 2017-03-24
Requires macOS 10.9+ · Windows 7+
Features:
- EaselJS: set sprite pivot points using TexturePacker
- Flag to disable automatic detection of animation sequences (LibGDX, EaselJS)
- Added "Extrude" option to basic settings page
- Image viewer can now open pvr.gz (v3) files
Fixes:
- Don't merge smart folders with same name
- File dialog problem with double extensions like .pvr.gz (Windows)
- Tracer tolerance tooltip
- Wrong instruction displayed in "install command line client"
- Crash when generating compressed ATF textures with size < 64x64
- Simplified windows installer
- Fixed status bar in PVR viewer
- Icon resolution on Windows
- Duplicate recent file entries due to slash / backslash in path
- Allow txt file extension for Spine data files (Unity)
Downloads:
TexturePacker 4.3.3 2017-01-12
Requires macOS 10.8+ · Windows 7+
Features:
- Added old css exporter as css-simple
Fixes:
- CSS exporter can now handle files in sub folders
- License activation deactivates the computer if the hardware was changed
Downloads:
TexturePacker 4.3.1 2016-11-18
Requires macOS 10.8+ · Windows 7+
Fixes:
- Problem with code signing
- Crash in scaling variants
Downloads:
TexturePacker 4.3.2 2016-11-18
Fixes:
- CSS exporter contains invalid values when sprite size matches sprite sheet size
TexturePacker 4.3.0 2016-11-10
Requires macOS 10.8+ · Windows 7+
Features:
- LibGDX: Export one data file for all multi-pack textures
- Unity, LibGDX: Support for 9-patch scaling
- CSS exporter: Support for Retina / HighDPI sprites, editable media query
- CSS exporter: Responsive images (div)
- CSS exporter: Option to set path to sprite sheet image
- CSS exporter: Option to add prefix to css class names
- CSS exporter: Using template engine to allow modifications
- ATF files: Added support for ETC2
- PVR files: Added quality settings for ETC2
- Normal maps: Pack normal maps with transparent background (can now be used for other map types, e.g. light maps)
- Layout: Option to align sprites to a grid in polygon mode
- UI: Panning with middle mouse button
- UI: Sprite tree view supports copying sprite names to clipboard
- UI: Warning if POT size constraint conflicts with maximum texture size
- UI: Only display relevant scaling presets
- Custom exporters: Support for custom parameters (string and bool) available from UI and command line
- Custom exporters: Defining scaling variant presets
- Custom exporters: Defining default values for paddings, trimming, size constraints
Fixes:
- Avoid possible negative vertex coordinates in polygon mode
- Crash / hang when changing global scale factor
- Crash when closing TexturePacker after opening color dialog in preferences
Downloads:
TexturePacker 4.2.3 2016-08-04
Requires macOS 10.8+ · Windows 7+
Fixes:
- EaselJS exporter (wrong sprite name for animation frames containing numbers)
- Basic settings UI is default on first startup
- Optimized smooth scaling
- Floating point precision
Downloads:
TexturePacker 4.2.2 2016-05-31
Requires macOS 10.8+ · Windows 7+
Features:
- number-aware sorting of sprites
Fixes:
- wrong size constraints check
- improved packing (common divisor)
- multi-pack file name warnings
- SpriteKit problem when using flash files
- non-fitting sprites in polygon mode
- automatic resize of main window to very large width
- command line client: wrong dither type check
- command line client: removed deprecated --autosd-variant
- command line client: premultiply alpha
Downloads:
TexturePacker 4.2.1 2016-05-04
Requires macOS 10.8+ · Windows 7+
Fixes:
- Basic Settings interface
- Polygon tracer crash
- Show display outlines
Downloads:
TexturePacker 4.2.0 2016-04-27
Requires macOS 10.8+ · Windows 7+
Features:
- Added button to set Animation Previewer's background colors
- Added hardware compression for PVR files: PVRTCII, ETC2, DXT1/5 (windows only)
- Added PNG-8 as texture format
- Added option to store ETC1 compressed alpha channel in PVR and PKM files
- Improved display of errors / warnings
- "Force Word Aligned" is now in "Size Constraints"
- Removed unused functionality from UI, still available from tps files (DPI, HeuristicMask)
- Added simplified user interface for beginners
- Framework selector on first start
- Export all data files as UTF-8
Fixes:
- EaselJS/CreateJS animation frames
- TexturePacker now runs on case sensitive file system on MacOS
- Overlapping sprites in preview (RGB565 + polygon packing)
- Crash in polygon tracer with 1 pixel wide sprites
- Cocos2d-x smart update works again
- Fixed naming of PVRTC compression modes: PVRTC2 -> PVRTCI_2BPP_RGBA, PVRTC2_NOALPHA -> PVRTCI_2BPP_RGB, PVRTC4 -> PVRTCI_4BPP_RGBA, PVRTC4_NOALPHA -> PVRTCI_4BPP_RGB
Downloads:
TexturePacker 4.1.0 2016-03-08
Requires macOS 10.8+ · Windows 7+
Features:
- Pivot/Anchor point editor (Unity, Cocos2d-x, Generic exporters)
- Animation previewer
- Cocos2d-x: Optional header + source files with sprite and animation definitions
- Cocos2d-x: Writing pixel format and premultiply alpha in data file
Fixes:
- Spine: Updated .atlas format
- Custom file dialog to prevent crash on systems with AlienRespawn / Dell Backup And Recovery installed
Downloads:
TexturePacker 4.0.2 2016-02-02
Requires macOS 10.8+ · Windows 7+
Features:
- Exporters for Phaser, PixiJS, MelonJs available in free version
- Latest PVRTexLib, now dynamically linked for easier replacement
- Integrated crash reporter (Windows version)
Fixes:
- Crash with normal maps + identical layout packing
- Polygon packer: fixed endless calculations in some very special cases
- Unity: Texture size is divisible by 4 in polygon mode
- ATF minimum mipmap size set to 16 to avoid crashes in ETC1 compression
Downloads:
TexturePacker 4.0.1 2015-11-11
Requires macOS 10.8+ · Windows 7+
Fixes:
- Corona: Jittering sprites when trimming enabled
- Accidental reset of "force identical layout" flag
- Crash in "Enter license key" dialog
Downloads:
TexturePacker 4.0.0 2015-11-05
Requires macOS 10.8+ · Windows 7+
Features:
- Polygon mesh optimizer + polygon packing (Unity, Cocos2d-x)
- Removed framework selector, added recent files to center screen
- Improved default values for padding, extrude, trim margin
- Replaced "inner padding" by "trim margin"
- Cocos2d-x: export plist format version 3, added polygon mesh data
- Cocos2d: export plist format version 3
- Unity: better escaping of special characters in sprite names
- MelonJS: added exporter
- LibGDX: Added size property
- Support variant name {v} in texture sub path
- Make "sprite sheet only" exporter usable in free version
- Updated license activation dialog
- Normal map packing in polygon mode
Fixes:
- Problem with sidebar layout
- Mandatory data file for JSON exporter
- Unicode problem in PSD file names
- Resizing of background image
- ALPHA pixel format export PVR format
- Fixed crash when loosing focus on startup
- Fixed handling of empty sprites
- Phaser: CropKeepPos now sets trimmed=true in the json data formats
Downloads:
TexturePacker 3.9.4 2015-09-07
Requires macOS 10.8+ · Windows 7+
Fixes:
- Improved usability of framework selection dialog
- Occasional crash
Downloads:
TexturePacker 3.9.3 2015-09-04
Requires macOS 10.8+ · Windows 7+
Features:
- Command line option --prepend-folder-name
- Sort sprite tree view alphabetically
- Starling xml: added texture size attribute
Fixes:
- Crash when opening invalid tps file
- Don't overwrite PVR version when passing tps file on command line
- Unexpected changes in smart update hash
- PVRTC4 tooltip
Downloads:
TexturePacker 3.9.2 2015-07-09
Requires macOS 10.8+ · Windows 7+
Fixes:
- no "save changes" dialog for unmodified projects
- erroneous change of dithering type to FloydSteinberg
- broken layout when combining "force identical layout" with "crop, flush position"
Downloads:
TexturePacker 3.9.1 2015-06-25
Requires macOS 10.8+ · Windows 7+
Features:
- Writing uncompressed ATF files by default, added option to enable compression. Compressed ATFs might create artifacts on several devices with the current Flash version.
Fixes:
- Wrong tooltip
- PVRTC formats are now selectable with PVR V3
Downloads:
TexturePacker 3.9.0 2015-06-19
Requires macOS 10.8+ · Windows 7+
Features:
- 8bit PNGs using PngQuant (output format INDEXED)
- PVR V3 format support, PVR V2 is now deprecated
- Spritesheet-only exporter
Fixes:
- .svg removed from trimmed sprite name
Downloads:
TexturePacker 3.8.0 2015-05-27
Requires macOS 10.8+ · Windows 7+
Features:
- Multipack for basic algorithm
- Updated EaselJS exporter (multi-pack, animations)
- Support for wave engine
- Support for panda
- Custom exporters with own icons (exporter.png)
- License agreement (support mails via Zendesk instead of FogBugz)
Fixes:
- extruded sprite size in ogre exporter
- wrong tooltip in UI
- Double clicking .tps files
- more robustness against ssl errors
- missing sprite frames in SWF files
Downloads:
TexturePacker 3.7.1 2015-04-07
Requires macOS 10.8+ · Windows 7+
Fixes:
- bug causing high cpu load
- typos in tooltips
Downloads:
TexturePacker 3.7.0 2015-03-31
Requires macOS 10.8+ · Windows 7+
Features:
- Normal map packer mode: Pack normal map images on separate sprite sheet using same layout as main sprite sheet
Downloads:
TexturePacker 3.6.0 2014-12-18
Requires macOS 10.8+ · Windows 7+
Features:
- Better framework selector with filtering
- Visual clue for show advanced / hide advanced settings
- Exporter for Spritekit/Swift
- Exporter for Phaser.io (JSON hash + array)
- Exporter for ShiVa with JPSprite
- Exporter for OPTPix SpriteStudio
Fixes:
- Using high dpi icons for treeview
- Spritekit/ObjC header file creation
- Smart update hash avoid re-building sprite sheets when called on different folders.
- TexturePacker warns about not writing into Unity's assets folder when using \ in path
Downloads:
TexturePacker 3.5.3 2014-10-27
Requires macOS 10.8+ · Windows 7+
Features:
- Support for ATF textures with no mipmap levels
- Added warning for PVRTC2/4 when writing non squared textures
- Removed size constraint force NPOT which was added because of a bug in iOS 3 and 4
- Default size constraint is now Anysize (command line)
- Added @3x scaling preset for SpriteKit
Fixes:
- Reduce border artifacts for ATF pixel formats does not trigger quant_nn error
- Save defaults: Overwriting of allow rotation and size constraints with defaults from the exporter
- PVRViewer can display content protected PVRs
- Re-enabled "Install commandline tools" menu item
- Double clicking .tps files
- Flickering on startup
Downloads:
TexturePacker 3.5.2 2014-10-02
Requires macOS 10.8+ · Windows 7+
Features:
- Added option --mipmap-min-size to write mipmap levels (ATF only)
Fixes:
- PVRTC4 can now be selected for ATF
- Set ETC1 default quality level to fast
- Quality settings for ETC1/PVR
- Removed 2048 texture size restriction from ATF
Downloads:
TexturePacker 3.5.1 2014-09-27
Requires macOS 10.8+ · Windows 7+
Features:
- Enabling non-squared PVRTC textures
Fixes:
- Artifacts on PVRTC, ETC1, DXT1, RGB888, RGB565 with semi transparent images
- Writing compressed ATFs instead of raw data (PVCTC4, ETC1, DXTn)
Downloads:
TexturePacker 3.5.0 2014-09-26
Requires macOS 10.8+ · Windows 7+
Features:
- Write sprite sheets as ATF (Adobe Texture Format)
- Added option to convert a project to another framework
- Data file for XML and JSON is now optional, allowing texture only exports
- Activate license key from command line
- Pixel format "Alpha" for all formats, "Alpha+Intensity" for png and webp
- PNG-optimization level 1 now writes 8-bit pngs, level 2..7 use pngopt
- Default png optimization level to 1
- Force word aligned is now default for cocos2d
- Option to set PVR compression quality from command line and GUI
- Updated PVR compression library
- Scaling variant presets for V-Play
- Added warning for unity if texture and data file paths do not match
Fixes:
- Fixed trimming of sprites which left over 1 transparent row in some cases
- Unity, XML, JSON: Avoid writing "NaN" value in pivot point when sprite size is 0
- Dither format does not automatically change to Floyd/Steinberg after loading tps file
- Reveal in explorer now works with paths containing spaces
Downloads:
TexturePacker 3.4.0 2014-08-07
Requires macOS 10.8+ · Windows 7+
Features:
- Improved User Interface
- Re-grouped settings in 4 categories: Data, Texture, Layout and Sprites
- Framework selection dialog
- Exporter for Unreal Engine (>=4.4) / UE4 Paper2d
- Exporter for MonoGame / XNA
- Exporter for Spriter (Animation software)
- Exporter for Spine (Animation software)
- Tresensa Exporter now supports trimming
- Shortcuts for zooming CMD+0 (fit), CMD+1 (100%)
- Framework selector on startup
- Set pivot points for xml and json exporters
- Sprite selection in main window and tree view are synchronized
- Enhanced feedback dialog
- Option to prepend top level smart folder name as part of the sprite name
- Added menu to change layout of workspace
- New icons, flat look
- PVR viewer can now save jpg and png images
- Renamed AutoSD to Scaling variants, improved dialog, added documentation
- Support for with MacOS X 10.10 Yosemite
Fixes:
- Accessibility on Windows and Mac (high contrast modes etc)
- Sprites are ordered ascending by name in multipack
- Better compatibility with 4k displays
- Popups honor screen bounds
Downloads:
TexturePacker 3.3.4 2014-05-08
Requires macOS 10.8+ · Windows 7+
Features:
- Exporter for Molecule Framework
- Support of 4k displays on Windows 8.1
- "Window" menu to switch between top-level windows
- Button to reset all TexturePacker application settings
- Use system proxy for network access
Fixes:
- Problem with hidden Multipack checkbox in essential mode
- Crash in AutoSD dialog
Downloads:
TexturePacker 3.3.3 2014-04-17
Requires macOS 10.8+ · Windows 7+
Features:
- Improved packing when using multipack + POT
- Better input field order when using TAB key for navigation
- Improved file timestamp check for smart update
- Updated Windows installer
Fixes:
- Crash when closing TexturePacker
- "Install Command Line Tool" no longer creates unwanted subdirectories
- Enforce sprite sheet update when enabling/disabling "auto alias"
- Minor GUI updates, better error messages and fixed typos
Downloads:
TexturePacker 3.3.2 2014-03-28
Requires macOS 10.8+ · Windows 7+
Features:
- Sprite sheet exporter for Unity
- Configurable sprite pivot point (Unity only)
- More responsive UI when aborting creation of very large sprite sheets
Fixes:
- UI bugs when using multiple monitors, AutoSD, tooltips
- Crash when closing TexturePacker
Downloads:
TexturePacker 3.3.1 2014-03-07
Requires macOS 10.8+ · Windows 7+
Features:
- Support for webp image format
- Starling / Sparrow exporter: Support for rotated sprites
- Export of compressed TIFF images
- Generic exporter: new values available: settings.tpsName texture.size, texture.absoluteFileName, texture.trimmedName, texture.fullName
- Generic exporter: full access to objects from javascript
- Updated Orx exporter
- Shortcut ctrl+ ctrl- to zoom in / out
- Removed restriction on png width and height
- Better support for V-Play engine
- Added license agreement as menu item
- Improved multipack algorithm
Fixes:
- Less exporter: adding texturepath to the image url, replacing blanks in texture name with _
- Fixed problem in SpriteKit exporter when loading SWF files and using AutoSD
- Fixed occasional crash when closing TexturePacker on MacOS
- Fixed --quiet and --verbose command line parameters
- Custom exporter writes native linefeeds
- Installing windows version in 64bit folder
- GUI / Menu cleanup
- Tooltips on Windows are no longer cut off
- Opening .tps files by double click on Windows
- Faster startup on Windows
- Retina display support on MacOS
- Fixed a rare bug in multipack (lost sprites in crowded textures)
- Crash in update dialog
- Crash when changing file names manually
- Crash when using TexturePacker with Wacom Tablets
- Crash if custom exporter was not found
- Crash on invalid / non-existing SWF files
- Better file selection dialog on MacOS
- Simplified crash reporter UI
- Removed address book access to populate crash reporter's email field
Downloads:
TexturePacker 3.2.1 2013-11-12
Requires macOS 10.7+ · Windows XP+
Fixes:
- Deleting sprites form main view does not crash TexturePacker
- Selecting sprites in main view also selects all aliases
- TexturePacker lite does not complain about activated AutoSD if it was not enabled
Downloads:
TexturePacker 3.2.0 2013-11-08
Requires macOS 10.7+ · Windows XP+
Features:
- Full Sprite Kit support, including creation of header files
- Preview AutoSD variants in GUI
- AutoSD: Filtering sprites to different textures based on name
- AutoSD: Better name placeholders using {v} instead of replacing main extension
- Cleaning transparent pixels in input files is now optional (on by default)
- Faster and more responsive UI
- Export multiple data files using templates
- More information available in template system
Fixes:
- "Use essential" button works again
- Upgrading from 2.x.x licenses now works again
- Potential crash when closing TexturePacker while packing
- Improved compatibility with MacOS X Mavericks 10.9
Downloads:
TexturePacker 3.1.3 2013-09-19
Requires macOS 10.7+
Features:
- Full Spritekit support: AutoSD, header files, animations,...
Fixes:
- Flash importer does not duplicate first frame (IMPORTANT: Download new flashunpacker manually!)
- Wrong sprites and order after refreshing sprite list
- Update dialog does not (auto-)update if upgrade period is over
- "." in folder paths does not trim the complete path
- AI88 and A8 modes are working with PVR files (currently without preview)
Downloads:
TexturePacker 3.1.2 2013-07-26
Requires macOS 10.7+ · Windows XP+
Fixes:
- Multipack texture file names (all exporters)
Downloads:
TexturePacker 3.1.1 2013-07-24
Requires macOS 10.7+ · Windows XP+
Features:
- Improved multipack, much faster and better pack ratio
- Support for Spritekit (beta)
- Support for V-Play
Fixes:
- File name warning complaining about wrong suffix
- Filename in data file honors sheet number
- Multipack: Reduced placeholders to {n} and {n1}, both are added always
- TexturePacker does not create empty files anymore
- Smartupdatehash now working with multipack
- Commandline build of multiple files sometimes created empty/black textures
Downloads:
TexturePacker 3.1.0 2013-07-10
Requires macOS 10.7+
Features:
- MultiPack: Create multiple textures if not all sprites do fit in one
- Improved flash unpacker including frame labels
- TexturePacker is now 32/64 bit on Mac, Windows update to 64bit will come soon
- Templates can use isSolid to check if a sprite does not contain any transparent pixels
- Added warning to fix data file name extensions
- Zoom with Alt+Mousewheel
Fixes:
- Fixing texture file names now removes complete extension
- License-Bug with sprites turned red even with active license
- Smart update key does not contain TexturePacker timestamp anymore
- MacOSX 10.9 Compatibility
- Memory leak when adding and removing sprites to the sidebar
- ZoomToFit now working
Downloads:
TexturePacker 3.0.11 2013-05-17
Features:
- Exporter for UIKit
- Exporer for CAAT
Fixes:
- ETC1 compression for libGDX
- SVG import
Downloads:
TexturePacker 3.0.10 2013-05-07
Features:
- Linux build
Fixes:
- EaselJS typo
Downloads:
TexturePacker 3.0.9 2013-04-19
Features:
- Content protection for cocos2d (encrypted pvr.ccz files)
- Display texture size in previewer
- Better warning dialogs
- Warning dialogs offer options to fix problems
- Free choice of data and image file name extensions (e.g. .txt instead of .json for Unity)
- Added access to all values in the .tps file for custom exporters
- Upgraded PVRTexLib
- Exporter for 2dtoolkit
- Exporter for x2d
Fixes:
- Text field cursors don't jump to the end
- AutoSD: Trimming of sprite sheets with identical layout and scaling
- Re-activated missing file associations (Windows)
- Tooltips for all settings
- Texture path now works with MOAI again
- Trimmed sprite names now available for JSON exporters
- Enabled Quit menu item on Mac when no window is open
- Throw error when no --main-extension is set in AutoSD
- Potentially fixed a bug which caused non identical sprites to be detected as aliases
- Removed semi transparent border sometimes showing on popup window
Downloads:
TexturePacker 3.0.8 2013-02-13
Fixes:
- Dramatically improved startup time on windows by sacrificing proxy detection for auto update
- TexturePacker does not fill New context menu on windows anymore
- Potential crash on windows when opening .tps files with double click
- LibGDX exporter exports correct rotation data
Downloads:
TexturePacker 3.0.7 2013-02-05
Features:
- Online documentation, tutorials, getting started (menu item)
- Force rebuild menu item and command line (--force-publish)
Fixes:
- Reverted behavior of CoronaSDK trim to 3.0.4, fixed comment on how to use the sheet
- Completely transparent images are replaced with a pixel of transparent color
- Completely transparent with extrude don't deliver negative values anymore
- GUI and command line create identical smart update hashes
- Window size is restored correctly when TP restarts
- Command line client prints complete list of non fitting sprites
- Fixed hardware detection on Windows. This requires re-actvating the license. Sorry.
- Trim mode is not reset to "Trim" when set to "None" during loading
Downloads:
TexturePacker 3.0.6 2013-01-29
Fixes:
- Fixes missing file in corona and less exporter on windows
Downloads:
TexturePacker 3.0.5 2013-01-29
Features:
- Exporter for Shiva3D (thanks to Christian Herzog)
- Exporter for SASS mixins (thanks to Rob Moorman)
- Exporter for LESS (thanks to Paul Covell)
- Example how to do relative pixel calculations through JS enhancement in plaintext exporter
- Click on dock icon opens new window or raises open windows (Mac)
- Using proxy auto configuration
- TexturePacker detects changes in custom exporters and re-publishes
- License renewal warning can be disabled from preferences
Fixes:
- Random crash when closing a window with unsaved data
- Crash when custom exporter does not exist
- Kwiksher2 exporter did not export aliased sprites
- Removed duplicated LibGDX entry for exporter list
- BatteryTech exporter now exports aliases
- Enabled setting common divisor up to 2048
- Restricted padding values to 512
- Trim sprite names works with .tga
- Clicking auto alias updates screen
- CoronaSDK exporter supports trim
- Potential bug adding rotated sprites even if rotation was disabled
Downloads:
TexturePacker 3.0.4 2012-12-02
Features:
- Added --common-divisor-x, --common-divisor-y to command line
Fixes:
- Additional space in layout which was introduced in 3.0.3
- Workaround for MacOS adding multiple .pvr.gz and .pvr.ccz endings to a file name
- Crash when exiting the application
- Removed OpenGL rendering of the user interface because it caused instability on MacOS
- Algorithm Basic now works with constraints (squared, pot/npot/free, word aligned)
- When reading and migrating an old file no file changed dialog is triggered
- Crashreporter file transmission on MacOS 10.7 and 10.8
Downloads:
TexturePacker 3.0.3 2012-11-29
Features:
- Publish dialog only closed when autoclose checkbox is checked (can be reset in preferences)
- Verifying file name extensions
- Sorting exporters by name
- Reduced memory usage
- Added low memory warning when TexturePacker starts to swap images to harddrive
- Improved stability in low memory situations
- Fixed installing command line tool in not yet existing directories
- Crop with 2 options: flush or keep position
- Trim/Crop are joined into 1 ComboBox
- --trim-mode <None|Trim|Crop|CropKeepPos> from command line
- Maximum value for paddings is not 1000
- Saved defaults can be reset in preferences
- Option to hide PVR premultiplication warning for cocos2d
Fixes:
- Help tooltips work for all settings
- Dock icon menu contains empty lines instead of recent file entries
- Docks (TextureSettings, Sprite) now stored and restored correctly
- View menu works to hide / show docks
- Save defaults works again
- Refresh now working when sprites with identical size changed
- Resetting "Spritename already in use" errors
- Deriving file names (data format => texture format name)
- Closed several memory leaks
- Load/save opens dialog in last document's position
- Fixed texture size scales with AutoSD settings
Downloads:
TexturePacker 3.0.2 2012-10-26
Fixes:
- Hotfix for Windows version: Crash when window is closed
- Hotfix for Windows version: Crash when closing application
Downloads:
TexturePacker 3.0.1 2012-10-26
Features:
- TexturePacker creates sub directories if specified in the path
- AutoSD-Presets for cocos2d-x HDR/HD/SD
- AutoSD replacement pattern does no more force a dot at the end. Please add the dot to the extension (replacement) if you need it.
Fixes:
- Reverted Crop to its old behavior - setting the offset
- Added reveal in finder / show in explorer to tree view's context menu
- DPI range widget now allows values > 100
- TIFF exporter works again
- Output order of css pseudo selectors: link, visited, focus, hover, active
- ETC1 output for AndEngine does not throw an error
- Crash during layout
- PSD file transparent color values are now corrected
- File association and icon on windows
Downloads:
TexturePacker 3.0.0 2012-10-21
Features:
- Template based exporter system
- Enhanced Auto-SD with multiple exporter sizes
- Better packing when allow free size is on, option to control the optimization (--allow-free-size-mode)
- Calculations are perfomed in the background and don't freeze GUI
- ForceIdenticalLayout - use same layout across autosd variants (--force-identical-layout)
- Image formats: BMP, PPM, PKM, TGA, PSD, SVG, KTX, PVR, TIFF, PKX
- Writing optimized PNG files, option to control optimization level
- Support for big PVR files
- ETC1 compression (pkm files)
- Common divisor to resize sprites to particular sizes - fixed wobbling sprites in CoronaSDK
- Dialog shows progress while publishing
- Display non fitting sprites
- AutoSD command line options (--main-extension, --autosd-variant)
- Editable texture size (not only fixed to power of two sizes)
- .tps files are now saved as XML, this breaks compatibility with 2.x.x file format
- Drag'n'drop support for sprite sheet view (drop sprites on center window)
- Drag'n'drop support for tps files
- Menu item to install TexturePacker command line client
- New End User License Agreement (EULA)
- New license key to replace licence file (due to expring downloads at FastSpring)
- Sprites that failed to load are now displayed with an error sign
- Support for big sprites or animations
- UI: Toggle between select and scroll in main view with space bar
- TPS files are now XML based
- Trial mode (Try TexturePacker Pro for 1 week)
- Exporter: Corona imagesheet
- Exporter: EaselJS
- Exporter: BatteryTech
- Exporter: Kwiksher
- MacOS: Codesigning for executable and installer
- MacOS: Enabled retina display fonts (icons will follow soon)
- MacOS: App closing, menu, full screen mode, menu in dock icon
- MacOS: Install by drag'n'drop instead of installer package
- Windows: Codesigning
- Windows: MSI Installer
- Betas do not expire anymore
Fixes:
- Allow free size now saved
- Added title to TextureSettings window (allowing it to be identified in the view window)
- Adding identical sprites multiple times to .tps file
- Auto-Update when re-entering the application
- Auto-Updater on windows now installs MSI files
- Autosize now saved in defaults
- Better flash dialog
- CEGUI exporter texture width and height
- Change detection (Smartupdate)
- Change detection: No request to save unchanged data
- CSS class naming when using gif, jpg or bmp as input
- Disabling allow free size from GUI works again
- Double clicking .tps files opens file
- Duplicated "Install commandline tool" on MacOS
- Expiry of beta moved
- Extrude bug in Sparrow exporter
- Fixed crash on Windows when opening files with doubleclick
- Fixed wrong tooltips
- Force identical layout disabled until implemented
- Generic XML now exports file extensions in names
- Gideros exporter data format with cropping
- Hanging install command line tool on MacOS Mointain Lion with activated GateKeeper
- Images in PVR viewer too bright
- Installer for windows uses internal redistributable pack
- LibGDX jumping sprites when trimming
- LibGDX name trimming in animation detection (also removes _ in sprite_001)
- Multiplying menu items on MacOS
- Order of sprites in data file
- Output rectangle bug with rotates sprites on LibGDX
- PVR flipping
- Scale3x output now ok
- set/unset/set trim exported trimmed sprites with autosd
- Sometimes optimized pngs could not be written
- Trim now sets offset to 0/0 (cocos2d)
- Trimming bug in Gideros exporter
- Wrong display of trimmed size fixed
Downloads:
TexturePacker 3.0.0b22 2012-10-19
Fixes:
- Hotfix for windows licensing
- Fixes instant crash on MacOS 10.7.x
TexturePacker 3.0.0b21 2012-10-18
Features:
- License activation through webbrowser as fallback (or offline computers or firewalls)
Fixes:
- Hanging install command line tool on MacOS Mointain Lion with activated GateKeeper
- Multiplying menu items on MacOS
- Empty string in EaselJS exporter
- Order of sprites in data file
TexturePacker 3.0.0b20 2012-10-11
Fixes:
- ssl error during license activation on Windows
TexturePacker 3.0.0b19 2012-10-10
Features:
- New license key to replace licence file (due to expring downloads at FastSpring)
- Trial mode (Try TexturePacker Pro for 1 week)
- New End User License Agreement (EULA)
- Common divisor can be used to fix wobbling sprites in Corona SDK
- Honoring common divisor in autosd
- Displaying Alpha+Intensity in preview
- UI improvements
- Enabled retina display fonts (icons will follow soon)
- Added alias names to exporters (for compatiblility)
- Display non fitting sprites
- Using slider for optiPng level
- pngOptimizer is disabled by default - for faster output
Fixes:
- Crash when selecting Alpha+Intensity
- set/unset/set trim exported trimmed sprites with autosd
- Exporter-Typo - EasyJS is now EaselJS
- Red sprites were activated everytime if no license was set
- Pro warning when using template based exporters
- Pro warning when using some features which triggered red sprites but no warning
- Added title to TextureSettings window (allowing it to be identified in the view window)
TexturePacker 3.0.0b18 2012-09-11
Fixes:
- Crash when starting the application with default values saved
TexturePacker 3.0.0b17 2012-09-11
Features:
- Option to control free size optimization (--allow-free-size-mode)
- Option to enable identical layout from commandline (--force-identical-layout)
- Beta versions enable updatecheck for beta versions
Fixes:
- Sometimes optimized pngs could not be written
- Crash when changing selection after changing files on filesystem
- Crash when allow free size can't pack all sprites
- Crash when opening files with double click while Crash dialog is active
- Crash when opening malformed pvr files
- Crash when selecting "reveal from finder" after a sheet refresh
- Duplicated "Install commandline tool" on MacOS
- Double-Clicking a .tps file sometimes created an empty texture
TexturePacker 3.0.0b16 2012-09-06
Features:
- ForceIdenticalLayout - use same layout across autosd variants
Fixes:
- Corona ImageSheet exporter
- Scale3x output now ok
- Disabling allow free size from GUI works again
TexturePacker 3.0.0b15 2012-09-04
Features:
- Image formats: bmp, ppm, pkm, tiff, tga
- OptiPNG based PNG optimization
- ETC1 compression (pkm files)
- Exporter for BatteryTech
Fixes:
- Reverted trimming behavior to what it was on 2.4.3 (avoid floating point values for cocos2d)
- Trim now sets offset to 0/0 (cocos2d)
TexturePacker 3.0.0b14 2012-08-30
Features:
- Better AutoSD-Dialog
- AutoSD command line options (--main-extension, --autosd-variant)
- AutoSD honors main scale setting
- Beta versions enable beta update checks by default
Fixes:
- Force identical layout disabled until implemented
TexturePacker 3.0.0b13 2012-08-26
Fixes:
- Loading old .tps files with pvr textures
- Auto-Update when re-entering the application
- Change detection (Smartupdate)
- Adding identical sprites multiple times to .tps file
TexturePacker 3.0.0b12 2012-08-12
Features:
- Better packing when allow free size is on
- Background packing, fluid GUI
- Better Layout for GUI settings
- TPS files are now XML based
- Enhanced Auto-SD
- Common divisor to resize sprites to particulat sizes
- .tps files are now XML
- Improved AutoSD to export any size
- AndEngine exporter with trim enabled
- Improved GUI
- Calculations are perfomed in the background and don't freeze GUI
- Common divisor can be used to equal align sprites of different sizes
- Dialog shows progress while publishing
- Sprites that failed to load are now displayed with an error sign
- Drag'n'drop support for tps files
- Drag'n'drop support for sprite sheet view (drop sprites on center window)
- 600% performance increase on MaxRects with ContactPoint
- Toggle between select and scroll in main view with space bar
- TexturePacker remembers last open/save dir
Fixes:
- Crash on windows when double-clicking .tps files
- Disappearing icons on windows
- Auto-Updater on windows now installs MSI files
TexturePacker 3.0.0b11 2012-07-15
Features:
- MacOS Codesigning
Fixes:
- MacOS Quicklook plugin
- Expiry of beta moved
TexturePacker 3.0.0b10 2012-06-28
Fixes:
- Crash on Mac as soon as an error was found
TexturePacker 2.4.6 2012-06-26
Features:
- New installer using MSI
- Codesigning for executable and installer
Fixes:
- Double clicking .tps files opens file
- Document icons
Downloads:
TexturePacker 3.0.0b9 2012-06-26
Features:
- Support for Kwiksher
- Windows MSI installer
- Codesigning on Windows
Fixes:
- CEGUI exporter texture width and height
TexturePacker 2.4.5 2012-06-14
Fixes:
- Fixed crash on Windows when opening files with doubleclick
TexturePacker 2.4.4 2012-06-10
Fixes:
- Installer for windows uses internal redistributable pack
- Better flash dialog
TexturePacker 3.0.0b8 2012-06-01
Fixes:
- Exporters for easyJS and CoronaSDK did not export sprite aliases
TexturePacker 3.0.0b7 2012-05-25
Features:
- Better hint for windows users using flash
Fixes:
- Images in PVR viewer too bright
- Gideros exporter data format with cropping
- PSD loader with more than 4 channels
TexturePacker 3.0.0b6 2012-04-25
Fixes:
- Updated PVRTexLib - should fix problems with PVRTC compression
- License bug (windows)
TexturePacker 3.0.0b5 2012-04-23
Fixes:
- PVR flipping
TexturePacker 3.0.0b4 2012-03-29
Features:
- Removed installer since Apple does not support PackageMaker anymore
- Menu item to install TexturePacker command line client
- Updated PVRTexLib again
- Corona imagesheet exporter
- EasyJS exporter (beta)
- Texture details (filename) in exporter template
- Nicer feedback dialogs ;-)
- Feedback dialog remembers last mail address used
Fixes:
- Extrude bug in Sparrow exporter
- Trimming bug in Gideros exporter
- Generic XML now exports file extensions in names
- Typo in UI
- Change detection: No request to save unchanged data
TexturePacker 3.0.0b3 2012-03-21
Features:
- Updated PVRTexLib
Fixes:
- Fixed naming -ipadhd -> -ipad
- Crash on MacOS when closing apps
TexturePacker 3.0.0b2 2012-03-06
Features:
- Generic Exporter
- Support for big sprites or animations
- Image importer / display now supports additional formats: TGA, PSD, SVG, KTX, PVR, TIFF, PKX
- Fullscreen mode on MacOS Lion
- Better MacOS behavior (app closing, menu)
- Editable texture size (not only fixed to power of two sizes)
- Added -ipadhd as extension for AutoSD
Fixes:
- PVR flipping
- Fixed wromg tooltips
- Allow free size now saved
- Wrong display of trimmed size fixed
- Autosize now saved in defaults
- Output rectangle bug with rotates sprites on LibGDX
TexturePacker 3.0.0b1 2011-11-29
Fixes:
- CSS class naming when using gif, jpg or bmp as input
TexturePacker 2.4.3 2011-11-25
Fixes:
- Crash on MacOS when starting the app the first time
Downloads:
TexturePacker 2.4.2 2011-11-24
Features:
- DPI settings
- Generic XML exporter
- Exporter for bHive
- Better moai exporter
- Exporter for original cocos2d format
- Background image
- Crash reporter for MacOS
- New option to remove artifacts and borders around sprites
- Added 2x as AutoSD extension for Unity
- Better stability in out of memory situations
Fixes:
- Version compare (2.4.1 was not accepted as newer than 2.4.1b3)
- Crash when using reveal in finder from aliased image
- Crash when removing sprites which did not fit the current maximum texture width
- New Moai exporter
- Last frame of a flash import was added twice
- Transparency dithering (fs & attkinson) with active premultiplication does not get too dark anymore
- Reduced memory consumption
- GUI update when scaling sprites
- Opening 3 windows when opening a .tps file
- Save dialog everytime a file is closed even without change
- Auto alias did not find equal sprites when PNGs had invisible changes
- Tooltips for several items
- Save defaults now saves allow free size
Downloads:
TexturePacker 2.4.0 2011-10-26
Features:
- Flash (.swf) import on MacOS
- Quicklook plugin for pvr and pvr.ccz files (MacOS)
- Save defaults (pro only)
- Debian Packages for Ubuntu 11.04
- Support for Moai
- Support for AppGameKit
- Support for Slick2D
- Support for Unity3D / UIToolkit
- Backspace + Delete now both delete sprites / folders
- Open in finder / explorer (issue 649)
- Dialog to select Flash Player Plugin (issue 1216, 1231)
- Sprite highlighing (issue 1200)
- Select checker board colors (issue 1227, 1200)
- Displaying flipped pvrs unflips them
- Added „Drag your sprites here“ image
- Added RGB888 output mode (issue 105)
- New Icons
- Added free choice of file endings for data file
- Option to flip PVR files (required for unity and other frameworks) (issue 1046)
- Rotation support for AndEngine (issue 723)
- Fit added to zoom bar
- Allow free size now supported for PVR (issze 747)
- Folders inside a smart folder are now blue to show that they can‘t be deleted
- Default-Padding changed to 2px - may cause problems when using from command line. Please adjust your build scripts!
- Populate file names (e.g. saving blah.tps now sets blah.png and blah.plist)
Fixes:
- Shortcuts on windows now working (issue 1171)
- Escaping for CSS exporter
- Auto update sprite sheets when reentering the app (issue 767, 778, 833)
- Shape outlines (issue 618)
- Smartupdate did a rebuild for some frameworks - even if not needed
- Trim checkbox stayed disabled after selecting a framework that did not support trimming (issue 707)
- TextureSubPath now working on all frameworks supporting it (issue 609, 610)
- Zoom factor is maintained through starts of TexturePacker (issue 629)
- Default texture name (out.png) supported in AndEngine (issue 722)
- Shape outlines work again (issze 849)
- Trim sprite names (remove .png etc) now supported for all frameworks (issue 1009)
- JSON exporter now uses escaping (issue 1142)
Downloads:
TexturePacker 2.3.5 2011-08-13
Features:
- Support for AndEngine
TexturePacker 2.3.4 2011-07-30
Features:
- Fix for cocos2d‘s hd handling
TexturePacker 2.3.3 2011-07-27
Features:
- Support for gideros mobile
- Support for cegui / ogre3d
- Added json exporter with array format
Fixes:
- Missing comma added in JSON exporter
TexturePacker 2.3.2 2011-07-26
Features:
- Changed default for fast GUI display (using OpenGL) to disabled
TexturePacker 2.3.1 2011-07-25
Features:
- Added option to disable fast rendering using OpenGL in GUI application since it might cause problems on some platforms
- 64bit + 32bit executable on MacOS
TexturePacker 2.3.0 2011-07-25
Features:
- Feedback dialog: send feedback, bug reports and requests from TexturePacker
- 64bit executable on MacOS
- Create CSS Sprites (issue 527)
- Added option to ignore files on command line (--ignore-files) (issue 394, 346)
- Added option to replace parts of a sprite‘s name (--replace) (issue 348)
- Sprites are ordered alphabetically (issue 533, 405)
- Pixelformat Alpha + Intensity (issue 469)
- TexturePacker only opens a file once (issue 429)
- Added the current scale to JSON output format meta data (issue 407)
- Removed refresh button - TexturePacker now updates the textures when entering the app (issue 299)
- Speedup for rendering sprites
- Red colored sprites in demo mode get a text to make it more obvious
- Warning when using extended features in TexturePackerPro
- Auto updater for Windows
Fixes:
- Removed -hd in texture name which causes warnings in cocos2d (issue 570)
- Display broken files when adding single files (issue 395, 381)
- PVR viewer‘s zoom control (issue 550)
- Smart update (issue 520)
- Unicode char in license file (issue 495)
TexturePacker 2.2.0 2011-05-02
Features:
- Added suport for gzip compressed PVR files (.PVR.GZ)
- Multitouch and trackpad zooming and scrolling
- Trimming for upcoming Sparrow 1.2 release
- Added meta data to JSON exporter
- Speed improvements with better caching
- Speed improvements when scrolling
- Support for PVR flipped textures (used with unity framework)
- Icons: Application icon, document icon, .tpkey
- Changed license file extension to .tpkey, Keys can now be added with a double click on the license file (MacOS)
Fixes:
- Fixed coordinate issues when updating sprite sheets from command line using TexturePacker *.tps
- Zooming
- JSON exporter does not add .json.json
TexturePacker 2.1.10 2011-04-05
Features:
- Allowing free sizes for PVR files
- --quite for command line reduces output
Fixes:
- Auto-Update was broken in 2.1.9 - please install 2.1.10 by directly downloading and installing manually
- Icon was lost in 2.1.9
- Improved handling of non power of 2 sizes from command line
- Removed duplicated libgdx exporter
TexturePacker 2.1.9 2011-04-03
Features:
- Command line version for windows (still without globbing)
Fixes:
- Hotfix for windows command line crash
- Trim does not get re-enabled from GUI when loading a file
- Documentation
- QFile::remove: Empty or null file name on command line
- Sprite sizes can now be up to 32000 from command line
- hq2x now available in documentation from command line
TexturePacker 2.1.8 2011-03-24
Features:
- Scaling mode can now be chosen - fast (general purpose nearest neighbor) - smooth (general purpose nearest neighbor) - scale2x (fixed 2.0 scaling for pixelart) - eagle (fixed 2.0 scaling for pixelart) - hq2x (fixed 2.0 scaling for pixelart)
TexturePacker 2.1.7 2011-03-14
Features:
- Added message box to inform user to activate premultiply alpha when using cocos2d + pvr image format
Fixes:
- Fixing a major bug in premultiplied alpha implementation leading to black halos around semi transparent sprites
TexturePacker 2.1.6 2011-03-13
Features:
- Added png export to pvr previewer
- Storing position, size and zoom factor of window
- New icon
- tif support from GUI
Fixes:
- Extrude/Trim bug resulting in wrong image sizes
- Bug setting trim to true after reloading
TexturePacker 2.1.5 2011-02-14
Features:
- *.tps files prepared for importing in PhysicsEditor
- Added JSON exporter (experimental)
- Added --inner-padding <int> which adds space to the sprite
- Added --crop which crops the sprite to the non transparent part, reducing the sprite‘s render size (--trim does not change the sprite‘s render size)
Fixes:
- BMP files can now be added as sprites from file selector dialog
- Size warning removed when autoSD and allowFreeSize is on
- Several smaller UI fixes
TexturePacker 2.1.4 2011-01-31
Fixes:
- Warning when using smart update and autosd from command line fixed.
- Loading PVRs with version 2
TexturePacker 2.1.3 2011-01-21
Features:
- Added shortcut to delete sprites from sheet
- Option to remove .png, .jpg, .bmp from sprite names (--trim-sprite-names)
- Added filtering settings for LibGDX
- Added message box asking to add @2x or -hd to texture and data file name if autoSD is enabled and the extension does not yet exist
- Warning on command line if sd size is not half of hd size
- Added option to change texture‘s path in plist file for cocos2d (--texturepath) to organize resources in sub folders
- TreeView expands when sprite is selected in sheet
- Added jpg quality settings to gui
- Texture + data files get deleted before exporting
- Improved error messages for texture export
- Texture name gets derived from data name if not set and vice versa
- Linux support (beta)
Fixes:
- Immediate update texture size and memory usage on every change
- Basic layout created too big textures in some cases
- Added more digits for scale (e.g. to enter 0.125)
- Reset sprite offsets if disabling trimming
- Publish asks for texture file names if not already set
TexturePacker 2.1.2 2011-01-05
Features:
- Sorting of sprites by name in lua file
Fixes:
- Scaled images had premultiply alpha turned on, causing black outlines and artefacts when dithering
- Typo libgdx exported data file not allowing it to load
TexturePacker 2.1.1 2010-12-19
Features:
- Creating alpha masks
- Added tooltips for all options
- Polished interface
- Added bmp, tif file format to smart folder processing
- Windows installer, Icon, polishing
- Added trim alpha threshold to remove nearly transparent pixels
- Also collect gif, tiff, jpg, bmp from smart folders
- Scroll to selected sprite in sprite sheet
- Windows installer
- Windows polishing
- Preliminary support for libgdx (beta)
- Creating transparency masks from heuristics on images which have on transparency key color.
Fixes:
- User interface works with smaller screen sizes
- Document changed detection
- Open elements from finder in empty window on doubleclick
TexturePacker 2.1.0 2010-12-07
Features:
- Added texture selector combo box
- Added shortcuts for publish and refresh
- Layout mode basic - best use for tile sets / tile map editors
- *.pvr and *.pvr.ccz previewer! (FREE)
- Process *.tps files from command line (pro)
- AutoSD allows automatically creation of standard resolution images from highres images (--auto-sd) (pro/cli)
- Drag'n'drop sprites to tree view to add them
- PVRTC2/PVRTC4 compression
- Enhanced color reduction quality (pro/cli)
- Additional dithering algorithm
- Linear quantization
- Nearest neighbour quantization
- Premultiply alpha (pro/cli)
- Option to disable automated alias creation
- Choose heuristics for MaxRects algorithm (pro/cli)
- Creation of non power of 2 textures
Fixes:
- Bug when selecting AutoSD with PVR files
- Premultiply now only applied once
- Sometimes rotation flag was not exported to plist files
- Removed icon from menu item
TexturePacker 2.0.2 2010-11-11
Features:
- Added TexturePackerEssential – free version to create basic sprite sheets
- Windows support (Pro only)
- Automated updates using Sparkle (Experimental)
- Added option to set jpg compression quality (currently commandine only) --jpg-quality <value>
- Added support for RGBA5551, BGRA8888, RGBA5555 (--opt <value>)
- Added .pvr.ccz – cocos compressed format (experimental)
- pvrz removed (replaced by pvr.ccz)
- Removed „texture size is too small“ message box. Instead widht, height and scale are now highlighted.
- --opt4444 and –opt565 are deprecated now, use –opt <type> instead
Fixes:
- Fixed bug in gui mode not reloading files after save
- Fixed bug in quantification for several pixel formats
TexturePacker 2.0.1 2010-10-30
Features:
- PVR support
- PVR files with RGBA8888, RGBA4444 and RGB565 (*.pvr)
- Zlib compressed PVR file: *.pvz or *.pvrz (experimental)
- Improvements in Graphical User Interface (TexturePackerPro)
- Output of texture size and used memory (bottom right corner)
- Better close dialog
Fixes:
- Scrolling does not change texture size anymore
TexturePacker 2.0.0 2010-10-27
Features:
- Graphical User Interface (TexturePackerPro)
- Multitouch support
- Realtime display of sprite sheet
- Zoom
- File tree view
- Tooltips
- Alias overlays
- Smart folders
- automated scan for images
- include directory in sprite name
- Better PNG compression rate
- Support for Sparrow Framework
TexturePacker 1.1.1 2010-10-06
Features:
- Support for Corona Game Edition
TexturePacker 1.1.0 2010-10-01
Features:
- Support for PNG8 input files
- Enhanced error messages for Xcode
- Enhanced change detection for Build integration
- Fixes in the Xcode integration script
- Added option: --data to specify the name of the data file
- Added option: --format to specify format of the data file
- Deprecated options: --plist
TexturePacker 1.0.5 2010-09-27
Features:
- Added option: --smart-update for Xcode integration
Fixes:
- License keys can now be installed again
TexturePacker 1.0.4 2010-09-24
Features:
- Added option --dithering for high quality color reduction
- Added option --enable-rotation and --disable-rotation
- If sprites are equal after cropping only an alias is created in the plist file.
Fixes:
- Fixed bug in installer if no /usr/local/bin is available
- Alias creation if sprites are the same after trimming
- Bugfix for aliases
TexturePacker 1.0.2 2010-08-21
Features:
- Added requested feature --extrude
- Split padding into --border-padding and --shape-padding
TexturePacker 1.0.3 2010-08-21
Features:
- Enhanced feature –extrude <int>
TexturePacker 1.0.1 2010-08-20
Features:
- Added automatic testing of other placement rules if standard fails
- Added --create-debug-info and –extract-debug-info
Fixes:
- Fixed bug in padding
TexturePacker 1.0.0 2010-08-19
Features:
- Initial release