Why can’t I move pivot points in Unity? They keep snapping back!
Unity locks the pivot points to the values set in TexturePacker. To edit them freely in Unity, open your TexturePacker project, double-click a sprite to open the pivot editor, and uncheck Enable pivot points (this applies globally). Also set Trim mode to None.
Important note: Trim modes like "Crop, keep position" and "Polygon outline" shrink the sprite’s bounds and automatically adjust pivot points to maintain alignment. Disabling pivot points while using these trim modes can cause misaligned sprite frames.