My sprite sheet is not split in Unity!
If your sprite sheet isn't splitting correctly in Unity, check the following:
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Make sure the latest TexturePacker Importer is installed in your project’s Assets folder. Do not rename the Editor subfolder — Unity won’t load the importer otherwise.
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In TexturePacker, choose the Unity - Texture2D sprite sheet data format and publish the sheet directly into the Assets folder (or subfolder). The importer automatically re-imports changed sheets when you return to Unity.
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In Unity, expand the sprite sheet by clicking the small triangle icon next to it to view individual sprites. You can then drag and drop them into your scene.
If Unity doesn’t detect changes, try Assets → TexturePacker → Reload sprite sheets from the menu.