My sprite sheet is not split in Unity!
If your sprite sheet isn't splitting correctly in Unity, check the following:
-
Make sure the latest TexturePacker Importer is installed in your project’s Assets folder. Do not rename the Editor subfolder — Unity won’t load the importer otherwise.
-
In TexturePacker, choose the Unity - Texture2D sprite sheet data format and publish the sheet directly into the Assets folder (or subfolder). The importer automatically re-imports changed sheets when you return to Unity.
-
In Unity, expand the sprite sheet by clicking the small triangle icon next to it to view individual sprites. You can then drag and drop them into your scene.
![texture atlas in unity, with expanded sprites]()
If Unity doesn’t detect changes, try Assets → TexturePacker → Reload sprite sheets from the menu.
