We currently have these 4 tutorials for Axmol Game Engine and TexturePacker.
Tutorials for other frameworks are available from the tutorials list.
Tutorial: Learn how to use normal mapped sprites to create stunning 2d light effects with Axmol Game Engine. Full source code included.
Learn how to use 2d game physics in your Axmol Game. Create physics shapes, use sprites with physics enabled. Collision detection. Source code included.
Learn how to use sprite sheets and animations in Axmol Game Engine, design for different devices and screen sizes and optimize your game.
Tutorials about sprite sheets and game optimization:
Optimize your PNG files with TexturePacker. Reduce file size and improve performance. Learn how to adjust settings for lossless and lossy optimization.
This tutorial explains the most used sprite sheet types and how you can easily create a sprite sheet from a single of images. Links to free software included.
Tutorial: Create sprite sheets for your normal mapped sprites.