Tutorials for Axmol Game Engine and TexturePacker

We currently have these 4 tutorials for Axmol Game Engine and TexturePacker.
Tutorials for other frameworks are available from the tutorials list.

How to use 2d dynamic light effects in Axmol Game Engine
How to use 2d dynamic light effects in Axmol Game Engine

Tutorial: Learn how to use normal mapped sprites to create stunning 2d light effects with Axmol Game Engine. Full source code included.

How to create a physics enabled game with Axmol Game Engine
How to create a physics enabled game with Axmol Game Engine

Learn how to use 2d game physics in your Axmol Game. Create physics shapes, use sprites with physics enabled. Collision detection. Source code included.

Tutorial: Using sprite sheet animations in Axmol Game Engine
Tutorial: Using sprite sheet animations in Axmol Game Engine

Learn how to use sprite sheets and animations in Axmol Game Engine, design for different devices and screen sizes and optimize your game.

Tutorials about sprite sheets and game optimization:

A beginner's guide to lossless and lossy PNG optimization
A beginner's guide to lossless and lossy PNG optimization

Optimize your PNG files with TexturePacker. Reduce file size and improve performance. Learn how to adjust settings for lossless and lossy optimization.

How to create a sprite sheet
How to create a sprite sheet

This tutorial explains the most used sprite sheet types and how you can easily create a sprite sheet from a single of images. Links to free software included.

Packing normal maps into sprite sheets
Packing normal maps into sprite sheets

Tutorial: Create sprite sheets for your normal mapped sprites.