Installation

Supported operating systems

TexturePacker is a GUI and command line tool to create sprite sheets or sprite atlases. Without specifying any additional options, TexturePacker already creates very good results, but you also have many options available to adjust things to your needs.

  • Windows 10 and Windows 11
  • macOS 12 and newer, including macOS 26 (Intel and Apple Silicon)
  • Linux (Debian, Ubuntu, Fedora, CentOS, Arch, Mint, etc.) as Flatpak
  • Ubuntu 22 and newer as .deb package

If you're using an older operating system and experiencing issues with the latest version of TexturePacker, you can download and use an older version that is compatible with your OS.

Installation

Windows

Download the installer TexturePacker-7.11.0.msi file and double-click it for installation.

macOS

Download the TexturePacker-7.11.0.dmg file and open it from your Downloads folder. Drag and drop TexturePacker.app into your Applications folder.

Linux

Debian/Ubuntu

This installation works for distros using the apt package manager.

Start by downloading TexturePacker-7.11.0.deb.

Open the downloads folder and click the TexturePacker-7.11.0.deb to install it using the software installer.

You can also use the command line:

sudo apt install ./TexturePacker-7.11.0.deb

All distros using Flatpak

We support other distros using the Flatpak package manager.

Download TexturePacker-7.11.0.flatpak

flatpak install TexturePacker-7.11.0.flatpak

If it didn't work...

You might see the following error during installation:

The application com.codeandweb.texturepacker/x86_64/master requires the
runtime org.freedesktop.Platform/x86_64/20.08 which was not found

If this is the case, the Flathub repository was not added to your system. It contains the base runtime that TexturePacker needs to run.

Open a command line and run:

flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo

Now try again to install TexturePacker.

To run TexturePacker, you can double-click its icon or use the command line:

flatpak run com.codeandweb.texturepacker

Docker

You can also use TexturePacker inside a Docker container, but this requires a special type of license, and you won't have access to the UI.

Licenses

You can test all features of TexturePacker for 7 days. This trial mode is available for new installations.

If your trial period is over, you can still use TexturePacker in Essential mode or buy a license for the full version.

Please have a look at the TexturePacker licenses comparison page for a detailed overview of all features available in the Essential vs. full version.

TexturePacker Essential

TexturePacker has a free mode called TexturePacker Essential. In this mode, only basic sprite sheet functions are available.

If you use advanced features in this mode, you will get a warning before publishing and some of your sprites will turn red in the output.

TexturePacker full version

Advanced features of TexturePacker require a license. You can purchase licenses directly from our Store.

With a license, you can use the latest TexturePacker release, and you can also download and use any future version released within a specific timeframe (1 year or lifetime, depending on the license type).

Installation of the command line tool

TexturePacker can also be used as command line client. This allows you to perform powerful batch operations and even integrate TexturePacker into your build pipeline.

Use the menu entry Install command line tool to add TexturePacker's command line executable to your search path.

TexturePacker FlashUnpacker

TexturePacker's FlashUnpacker was an add-on for TexturePacker to extract animation sequences as sprites and pack them into a sprite sheet.

As Adobe ended support for Flash Player in 2020 we've removed this feature from TexturePacker in 2021. If you still need to import sprites from Adobe Flash files (.swf), please use TexturePacker 5.5.0 or older.