TexturePacker is a GUI and command line tool to create sprite sheets or sprite atlases. Without specifying any additional options TexturePacker already creates very good results, but you also have many options available to adjust things to your needs.
Older versions of TexturePacker support versions back to macOS 10.7 (Lion), Windows XP and Ubuntu 13.10 (Saucy Salamander) but might not contain all features of the current release.
Download the installer .msi file and double click it for installation.
Download the .dmg file and open in from your download folder. Drag & drop the TexturePacker.app onto your Application folder.
This installation works for distros using the apt packet manager.
Start by downloading TexturePacker-6.x.y.deb.
Open the downloads folder and click the TexturePacker-6.x.y.deb to install it using the software installer.
You can also use command line:
sudo apt-get install ./TexturePacker-6.0.1.deb
We are very sorry that we can't support all possible Linux distros. We simply don't have the resources to build and test TexturePacker on all of them.
In case you are not using a distro that supports .deb files you can manually install TexturePacker in the following way:
tar to extract the file contents:
ar x TexturePacker-6.0.1.deb tar xvf data.tar.xz
You can now copy the contents of the
usr folder to
Or you keep them in a directory and adjust the scripts
usr/bin/TexturePacker to match the paths...
You can also use TexturePacker inside a Docker container but you won't have access to the UI.
You can test all features of the Pro version for 7 days. This license mode is chosen automatically for new installations.
If your trial period has already expired, please choose Essential or Pro .
You can always access the license screen by choosing Enter license key from the menu.
Please have a look at the TexturePacker licenses comparison page for a detailed overview on all features available in Essential or Pro version.
Advanced features of TexturePacker require a license. You can purchase licenses directory from our Store.
A license contains all updates and upgrades released within the license period (1 year, 2 years, lifetime) no matter if they are major or minor versions.
TexturePacker has a free mode called TexturePacker Essential. In this mode only basic sprite sheet functions are available.
If you use Pro features in this mode, you will get a warning before publishing and some of your sprites will turn red in the output.
You can install TexturePacker's command line client if you want. This allows you to perform powerful batch operations and even integrate TexturePacker into your build pipeline.
No harm is done if you skip this step during the initial setup. You can always select Install command line tool from the menu later.
TexturePacker automatically calls the FlashUnpacker Addon when you add flash animations or sprites to TexturePacker. You only need to install it when you want to import flash animations into TexturePacker.
For more information and to download FlashUnpacker see the TexturePacker FlashUnpacker page