TexturePacker is sprite sheet packer and optimizer for professional game developers.
Create your sprite sheets in seconds:
Unity already tries to optimize sprite meshes but does no good job here.
This is a comparison between Unity's sprite mesh optimizer and TexturePacker.
It's obvious to see that TexturePacker not only reduces the number of vertices but also reduces overdraw at the same time.
This reduced both: CPU and GPU usage of your game and helps increasing the frame rate.
TexturePacker reduced the memory footprint of your game.
Your artists don't need a Unity license to create your sprite sheets.
We are committed to give you the best possible experience with our tools. A TexturePacker license includes free support for issues that you have with TexturePacker and/or the TexturePacker Importer Plugin.
We are also able to give you pre-releases for the plugin before it is officially added to the asset store.
Get started with our Unity tutorials
This tutorial shows you how to create a 2d game scene with a background and a character sprite animation. Use sprite sheets to optimise the game performance.
Free Tutorial: Create optmized sprite sheets for you Unity game. Reduce overdraw, vertex count and draw calls. Simplify your sprite management.
Tutorial: Create amazing 2d lighting effects for your unity game using normal mapped sprites.