CodeAndWeb's GameDev Blog page 5/16

How to create physics shapes for Panda2 and P2 physics

2018-02-14 Andreas Löw

In this tutorial you are going to learn

  • How to set up Panda 2 with Physics (P2 engine)
  • How to create basic physical shapes (circles, rectangles)
  • How to create complex physical shapes (polygon based)
  • How to use PhsicsSprite for a simple integration of physics
  • How to create your own classes which give you even more control over the physics simulation
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Panda2 sprite sheet animations tutorial

2018-02-12 Andreas Löw

Basic game scene tutorial for Panda2

  • Pack an animation into a sprite sheet
  • Optimize the sprite sheet for performance and download speed
  • Edit pivot points using TexturePacker's pivot point editor
  • Build a basic game scene with a walking character
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BabelEdit Release 0.9.2

2018-02-08 Andreas Löw

We've just released a new update for BabelEdit. This one comes with some small but nice new features and improvements:

  • Snippets for ngx-translate
  • Quick selection of translations
  • Highlight of the current translation editor
  • Improved navigation with tab
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Panda Playtime: Texture packing

2018-01-10 Tom Vencel

Tom Vencel creates a video series called Panda Playtime in which he explains how to use PandaJS.

This episode is about creating sprite sheets with TexturePacker.

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Hotfix for TexturePacker Importer with Unity 2017.3

2017-12-21 Andreas Löw

TexturePacker Importer 4.4.1 does not work with the current Unity 2017.3 update.

Please download a fixed version of the importer from here until it's available from the Unity Asset Store.

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