CodeAndWeb's GameDev Blog page 10/14

TexturePacker Content Protection

2013-04-19 Andreas Löw

Learn how to protect your sprites from getting ripped out of your applications.

  • Setting up TexturePacker for encryption
  • Preparing your cocos2d project for content protection
  • Apple's requirements on encryption and Content Protection
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Integrating TexturePacker with Xcode’s Build Rules

2013-02-28 David Hart

Learn how to integrate TexturePacker with Xcode’s Build Rules:

  • benefit from Xcode’s ability to compile several files
  • use .tps files as an integral part of the build process
  • add build rules for each different texture formats
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TexturePacker Extension for ShiVa 3D

2013-02-01 Christian Herzog

This is what you are going to learn:

  • Features of the TexturePacker extension
  • Usage in Shiva3D
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Designing content for the whole iOS family

2012-12-14 Andreas Löw

This is what you are going to learn:

  • difficulties with different screen resolutions
  • Features of the TexturePacker AutoSD feature
  • Using scaling variants for iOS devices
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Dynamic Content Scaling for Corona SDK

2012-09-06 Andreas Löw

Use dynamic content scaling in Corona SDK

  • How to use the new AutoSD feature
  • load the image sheets in CoronaSDK
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