Blog posts tagged with 'cocos2d'.

Blog posts tagged with 'cocos2d'.

Using PhysicsEditor with Cocos2D

2015-07-15 Andreas Löw

This tutorial explains how you can use PhysicsEditor with version 3 of Cocos2D, which has integrated Chipmunk2D as physics engine.

  • Create physics shapes for your sprites
  • Setup your Cocos2D application
  • Add collision shapes to your sprites

Exporter included for download

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Learn cocos2d Game Development with iOS 5

2011-10-31 Andreas Löw

I've spent several time in the last months to work together with Steffen Itterheim on adding some chapters to the update of his cocos2d book.

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