Posts tagged with: spriteilluminator

How to create light effects in Phaser 3

2018-03-01 Joachim Grill

Content of the tutorial:

  • Load normal maps in Phaser
  • Create movable light
  • Use normal mapped sprites
  • Use animated normal mapped sprites
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SpriteKit dynamic light tutorial

2015-05-19 Andreas Loew
What you are going to learn:
  • Create your normal maps using SpriteIlluminator
  • Create a side-scrolling scene with parallax scrolling
  • Create a normal mapped sprite
  • Add light effects to the game scene
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cocos2d-x dynamic light tutorial

What you are going to learn:
  • Create your normal maps + sprite sheets using SpriteIlluminator and TexturePacker.
  • Load animation frames from a sprite sheet
  • Load a normal map sprite sheet and add a light effect to your animation
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SpriteIlluminator: Normal map painting

2015-05-11 Andreas Löw
What you are going to learn:
  • A quick way to generate normal maps
  • Enhancing the generated normal map by applying structure
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2d dynamic lighting tutorial for Unity

2015-05-04 Andreas Löw
What you are going to learn:
  • Creating normal mapped sprites with SpriteIlluminator
  • Packing sprite sheets and normal maps with TexturePacker
  • Importing normal mapped sprites into Unity
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Packing normal maps into sprite sheets

2015-04-07 Andreas Löw
What you are going to learn:
  • Pack normal maps into sprite sheets
  • Create sprite and normal map textures with identical layout
Required skills:
  • Basic knowledge about sprite sheets
  • Basic knowledge about normal maps
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Cocos2d Dynamic Lighting Tutorial

2015-03-17 Andreas Löw
What you are going to learn:
  • Creating a lighted scene in SpriteBuilder
  • Using CCLightNode and CCEffectLight
  • Setting parameters for directional and point lights
  • Complete code is on GitHub
Required skill:
  • Basic skills in SpriteBuilder and cocos2d
  • Basic skills in Objective-C or Swift
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